jason38x
jason38x
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- jason38x
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I fully agree. If you hit a survivor with victor and they hold Victor hostage you have to wait out hostage time, wait the recharge time to use Victor again, then the time to pop Victor out again. No other killer has a minute down time for a successful m2.
Behavior needs to adjust slugging in general and adjust twins based on the slugging changes. I suggest allowing Victor to pin survivors to the ground like in the PTB( this is only portion of the PTB I would suggest keeping).
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The unfun part of twins is being slugged not any other portion. Per behaviors previous post with the numbers for slugging, this does not appear to be on their list of reasons.
As a twins main I believe Victor needs to have both the injury latch and the down latch (like in the PTB). Except the down latch the twins are unable to recall Victor only pick up and the survivor is unable to recover or crawl until after they crush Victor. Then behavior can implement basekit BT.
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while I think this is a plausible change as a twins main. It’s not exactly balanced. Victor can not see any auras, scratch marks, discordance used to work but hasn’t since their “rework turned QOL update”. This is the reason Victor is so powerful.
Giving him aura with a perk like nurses would be game breaking and they would be unstoppable. However the dark lord when playing as the dog has blood on the ground and the orbs to follow, can see auras and get a double jump. Just does not have the speed that Victor does. There is also not a maximum time the player can play as the dog or any risk of being kicked as the dog.