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incie84

incie84

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incie84
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  • Love it or hate it, my idea have it so if the killer camps on a first hooked survivor once a survivor hits the struggle stage the entity becomes disatisfied and releases the survivor or you could call it "Tainted meat" The survivor gains an endurance buff or unhookable for a 5-10 second period. Depending on the killers distance, The endurance means a killer can't just smack you back down, being attacked will put you in deep wound state and once the endurance wears off if the player hasn't healed up they go back to dying state. Or instead of the endurance buff the hook breaks for the normal sabotage duration. The killer has to move to another hook giving the survivor more wiggle time. At least then everyone gets a second chance. I can see why some folks complain if you've been waiting in the lobby for a long time and your camped to death within minutes it can feel unrewarding. A killer can be in a game pretty fast. If you're a survivor in a group you can be waiting up to 10 minutes maybe even more for 2 to 3 minutes play with a camping killer, let us play too.