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iGotMoriByMonkey

iGotMoriByMonkey

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iGotMoriByMonkey
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  • I agree, I really like the direction they took with this perk, meaning that it's still on the killer side that the perk can be triggered.

    I would just add an audio cue, similar to how Alert or Spine Chill works with a timer on the perk itself (to show the 3 seconds duration), to indicate to the survivor that the killer is currently reading his aura, simply because 3 seconds is quite short and you might actually miss it.


    Other than that, I agree that this is a great way of balancing a perk that was clearly one of the most powerful perks of the game, despite the fact that aura reading never got really strong, here deciding of when to see the killer and when to do not see him, it was kind of gamebreaking.

  • I'm posting the perks from my fan-made chapter. Some people already reviewed it in the King Discord fan-made chapter section, I did my best to balance them gameplay wise. I hope people from here will like them too (especially Behaviour staff :D )

    (I am not an artist so I basically took in-game perk icons and edited them slightly to match my perks icon ideas)

    Killer perks :

    WatchOverThem_KillerPerks.png

    Survivor perks :

    WatchOverThem_SurvivorPerks.png