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galeonline

galeonline

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galeonline
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  • ... they removed my Nea's hair physics?!?!?! I've been so focused on the campers and tunnelers that I hadn't even noticed... I'm mildly ashamed that I allowed this to sneak past me, thank you for the public service announcement and I support this entirely!

  • General - Become a rank 1 survivor and you will come to understand that 4 rank 1 survivors can beat a rank 1 killer every single match with much less effort than the killer. I'm sorry mate, but this just speaks to your inexperience and personal lack of skill. Do not take this as an insult though. Go do some research and practice survivor more and you will find there are few games that you cannot win with equally skilled players. Also, do not forget that survivors can use voice comms (discord). You have an edge that a killer will never have.

    As far as hitting you through rocks and whatnot, this latest patch appears to have messed with the hit boxes as there are many complaints of this issue. Additionally, you may be hiding behind some sort of bugged rock. No killer should be able to M1 you behind cover like that. If its one of their abilities then well it falls on you to figure out how to counter it. You can figure it out, just like so many others have.

    My apologies that I cannot agree with you but best wishes and happy DBDing! :)

  • As stated before there simply aren't enough killers in queue so we get whatever is available.

    As a killer main I can see some of the reason behind this, aside from players just being nervous to try it.

    I have met many survivors that behave rudely or in a toxic fashion, even had entire teams skip gens and harass me the entire match at low levels. By crapping on upcoming killers you drive them away from the game, or at least from the killer side of things. The consequence of these player's cruel amusement is longer queue times and poorer match making. It's literally a problem that the player base itself has created (although the devs could actually try and do something about it...)

    If you want better queue times we must address the current issue of not enough killers by not crapping on their game experience (especially if they're trying to be fair and not tunnel/camp) and by rewarding them for playing killer during high demand times. In my timezone (EST) that would typically mean that killers should receive a bloodpoint bonus (multiplier) during evening hours. The devs would be able to acquire more precise metrics and then use them to apply a bonus to survivor or killer as necessary to encourage players to alternate and reduce overall queue times for everyone. There have been times when survivor queue was faster than killer queue so I do feel the bonus should go both ways and be based off what the match making system requires, whether it be survivor or killer.

    Sadly, I cannot say this will solve our matchmaking issue completely... and I do fully agree that it is an issue. I too am often matched with ranks far different than my own on both killer and survivor and it can make a match difficult to enjoy at times. At least if we eliminate the strain on the system as much as possible the devs could then then see if this is still an issue and if so how to tackle it.