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floopinpigs

floopinpigs

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floopinpigs
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  • I agree that the pig is underpowered, especially after they changed to deactivating traps upon EGC but I also agree that one shot ambush would be way to OP.

    I think ambush is fine, but they need to do something to buff traps since that's what a lot of her power is relied upon.

    And before anyone mentions how they were able to get plenty o' pig trap kills in the Japanese Tournament, they were (in my opinion) trying to be overly efficient on gens and not taking their traps off early enough. I've personally never seen a trap kill playing after they made the change to ECG deactivating traps.

  • I think that would be a great QoL change as well. I play survivor and killer about 50/50 and have the wrong challenge on for the wrong role.

  • I know that the devs have made it known that they are vehemently against putting in a voice chat feature in the game, but honestly I feel like they should. Right now, they're trying to balance for both solo play and SWF using comms and it's just impossible.

    I personally feel that they need to level the playing field across the board for survivors by adding in native communication and then rebalance killers in their entirety to be stronger (maybe a combination of speed increase to killers and longer times to repair generators or just adding more time to generator repair?).

    I know that many won't agree with this, but honestly I just don't see how the game is supposed to be "balanced" otherwise when SWF's are all using information that isn't available to those playing solo and are operating at a much higher rate of efficiency.

  • Not going to believe for 1 second that you "play both roles equally" as you said and posted this (cough obvious survivor main cough), but bypassing that, you obviously haven't played enough to be making these kinds of statements.

    Watch some videos online and learn how to counter him, or better yet - try him for yourself! I actually do play both sides equally and I personally feel that playing the roles of killers gives you much better insight into their strengths and weaknesses.

    Ghost Face is heavily reliant on his Night Shroud power, but as mentioned by another member, Spine Chill will still give you plenty of warning and is available to all survivors.

    Additionally, his power has a pretty long cooldown (30 seconds unbuffed) and can be broken by simply looking at him for 1.5 seconds. You can also break him out using pallets while in chase so honestly it's not something that's just "overpowered".

    Get spine chill. Get used to looking at the killer while running. Get better at looping. Get better at dropping pallets.

    ^ This is helpful for going against all killers and will help elevate your gameplay regardless.