Avatar

evantalbott

evantalbott

About

Username
evantalbott
Joined
Visits
18
Last Active

Comments

  • @Weederick said:

    https://forum.deadbydaylight.com/en/discussion/comment/2180444#Comment_2180444

    Ok, you're opinion. I'm playing him without addons since release and that is the blast for me. Engravings are fun to watch and another layer of billy that can be mastered, but since i never use addons, i cant comment on how much overheat affects that. I never found insta or engravings billy enjoyable on the other hand, just too much power. I'd rather play Oni if i wanted engravings billy or arrowkey billy from back in the day. But i cant imagine how much you must be revving to overheat, that takes soo long. If its just back and forth revving at loops until the survivors messes up slightly, im actually glad thats timelimited. I never really liked those attritionsaws because of survivors impatience, i prefer clean ones.

    go watch a billy use engravings or play them yourself. it takes 3 saws to overheat with doubles and 4 with 1 engraving. billy doesn’t have a single useable add on if you don’t use engravings that’s not balanced.

  • @Weederick said:

    https://forum.deadbydaylight.com/en/discussion/comment/2173525#Comment_2173525

    I play him almost chainsaw only, but overheating is on another level of chainsaw usage. You dont want to walk around revved up with survivor movespeed. You need about 4 revs to overheat, thats too many wrong decisions if you cant connect any of them. Shouldnt have started the chainsaw if it cant land. If you misscalculate once or twice its fine, still halfway. But the whole overheat bar, thats a lot of missplay imo

    not true at all unless, again, you’re not using an engraving. the overheat doesn’t normally matter unless you’re using an engraving. the thing about that though is if you take away engravings there are literally no good add ons left not to mention, no engravings billy is extremely boring always has been.

  • @Weederick said:

    He still feels the same as ever. The stupid scream could be gone and i wouldn't miss it, but his ability hasn't really changed. His addons got nerfed, rightfully. But otherwise he's exactly the same. Overheating has to be forced, you can forget about its existence.

    While i totally question the billy change itself apart from addons, gameplay wise he is still balanced.

    nah a seasoned billy player will disagree. the whole point of chainsawing in loops was to either curve or back rev, the draw back being the saw hit box is tiny. using engravings which good players did/do overheat isnt manageable i cant just stop sawing when someone’s in a dead zone cause i missed one curve a couple seconds earlier.

  • @reeves7 said:

    Hillbilly nerf wasnt only about the overheat. They made his fov way smaller,they added the overheat and not only that but the cooldown is too slow and now you have the cooldown and the overheat wich makes 2 COOLDOWNS,they nerfed his curving radius and now you cant curve easily,they increased the chainsaw hitboxes,they increased the cooldown after missing a chainsaw by 2 seconds like the twins,they increased the bumping into object time by 2 seconds,now when you’re stunned by a pallet you lose all the chainsaw charge,they added the stupid sounds when youre using the chainsaw,now you cant chainsaw a survivor when vaulting a pallet but it automatically breaks the pallet,they deleted all his addons and created new useless ones. He is the ONLY killer with that many nerfs,he is the record holder with the most nerfs. The devs wanted to punish every billy players by destroying him in every way possible. He was perfectly balanced and required more skills than nurse but isnt as powerful but they did that,without explaining anything.

    this man spoke facts and only facts