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erbara

erbara

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erbara
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  • Hate the new UI. It's supposed to be better because "it's easier to find things as everything is spread out" (heard that was the logic behind the change) and it's totally the opposite.


    I like very much the visual changes on the HUD, but not the positioning. It feels weird how survivor info is layout, and I'm not talking about not being used to look to another place. It's actually hard to read.

    Hard to read? Well.. yeah.. If I want to see how many hooks my team has, HUD scale will be at max and I'll have the **** names taking space from my screen. What if someone goes with a "WWWWWW" name?

    Now, sure, I want names to take less space on my screen, so I should go lower the scale. Guess what? Now I can't see properly the survivor hooks. Sure, that doesn't affect me that much because I kinda got used to remember it while playing, because we didn't have that information before. But what is the purpose of bringing it up now if I have to give away my space in the screen to watch the map? And if I don't like the big user names on my screen, I have to lower the scale and stop being able to benefit from the new changes? What's the point of it on the first place then?

    And why is the survivor item so huge? Having it alone all by itself is so weird and makes me wanna lower the scale. But again guess what, if I lower it I have another negative effect: Skillchecks are smaller!

    Guys, please. It affects the damn game. I think people who want a custom UI are asking too much, but if we have a UI scale slider , skillchecks should have their own. Having it all together as if they were the same is BAD.

    I have a hard time looking up to read survivor information. I can't imagine the struggle of people with big monitors.


    The (I believe it is the) first comment on this thread has an image that perfectly portraits how old HUD could've been better. Please consider this.

    @Eareland said:

    Everything on the screen is spread out, character icons change was unnecessary, and they look way too "out-of-place", also they're a bit distracting, exhaustion icon outline color is bad, so it's hard to tell when your perk is ready to use again. Also, please, get rid of those small button icons on your item or killer power, because that is some tutorial stuff. Make better and longer tutorial where you teach all that stuff.

    Game is from 2016 and it has very few in-game options (compared to game file options). I have an option idea!:

    Revert back to old UI

    And this has been posted tens of times already:

    https://us.v-cdn.net/6030815/uploads/JVP8JLGS9K9X/dookie-5b1-5d-5b1-5d.png

    Thank you.


    I don't know how many people are actually really pissed for the UI (it seems a lot, but there is also a weird effect when people get angry about things on the internet). I almost never participate in the forums, yet I logged in with the hope community will be heard... this time.

    I tried to be as objective as I could. I'm still sorry for whoever has to read and analyse all this feedback.

  • Sames happen to me in Spanish client. Mission "Mechanical Mayhem" displays no text and had to search up the challenge in English.


    @Blanquetiti , you have to damage 5 different gens in the same match.

  • I think everything depends on playstyle.


    Killers are weak, in general. If survivors are good, even without beeing swf, it's really difficult to "win games" (= 4k) as a killer. That's why it's frustrating in general to play killer. That's why high ranks is full of nurses, spirit and billys.

    So, having that into account, yeah, pig is weak. Her playstyle consists in making survivors waste time, which wont happen in high ranks. Everyone is so efficient that those windows almost never happen.


    But now, should you play her? Well. If you like stealth killers and playing with survivors minds making them panic (instead of only throwing them to the floow) yes.

    "But Ghostface also plays with their minds". True. They have to look everywhere while they repair, but once they hear the beat when he's chasing someone else, they are free to repair.

    Pig, is meant to make people waste their time running from a box to another, play with their minds. If you see a team genrushing, if you are able to set a trap on someone, now they have to run from box to box to be free. You can chase them too, so that they decide whether to heal or try to take the trap off.

    I've never seen a team not repairing to avoid turning traps on.


    This is if you like her playstyle. If you like insta down killers, stop forcing yourself to play her. Even if you think that clown is a stronger killer, which almost anyone will say it's not, then stop forcing your way. I'm not arguing about if clown is better, I'm saying that if most people found him weaker and you don't, maybe he fits more to you than pig will ever do.

    If you are so desesperate about "IS SHE GOOD, I ONLY HAVE 2 HOURS TO TEST", make yourself a favor and return the dlc. Buy it only when it's on discount and stop wondering so much. 2 hourse aren't enough to learn her playstyle so you will hate every second of it.