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spokey_scary

spokey_scary

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spokey_scary
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  • Idk how balanced this would be but.. Imo map ambiance and other noises regarding gen completion sound, loud noise notice (those black explosions or whateva) the sacrifice sound etc should be completely silent in phase. The amount of times I cant chase survivors or track because lery's main room TV's are loud ASF and the gen completion sound and other sounds mess up my tracking completely. most h
    2 comments 101 views last activity
  • Obviously its clear they are planning to add killer bots to custom game, since they already made killer bots for 2v8, they wont add them until the full roster has a functional bot But cant they add atleast the trapper bot from survived with bots to custom game? So You can test perk and stuff, IT would be Nice tbh
    2 comments 61 views last activity
  • Rubberband/Desync: when blinking You can littearly get rubberbanded backwards or foward which Is annoying because IT can cause You to miss blind Fatigue animation: sometimes She doesnt fatigue correctly, the fatigue animation ends before her actual fatigue does causing her to see infront of her before the actual fatigue ends Cancelled blink: when charging second blink and then You start blinkin
    0 comments 31 views last activity
  • Ive seen people conplain about it Being too op and needing a rework and etc. Like dont get me wrong it is a strong addon but not op imo. You can still juke killer instinct in certain Tiles and You can predrop pallets aswell, You also have exhaustion perks🤷. So i dont really see the need for a rework tbh. It has a strong effect with a downside of no scratch Marks🤷
    16 comments 161 views last activity