holy_meh
holy_meh
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When Nemesis infects a survivor, the character starts coughing non-stop until the vaccine is injected. This was not the case before and the cough was intermittent. Now the cough animations can even overlap, the constant noise is very annoying to play. And this gives a huge advantage to Nemesis, since the number of vaccines is limited, and the cough is loud and non-stop.0 comments 51 views last activity