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hauntedmadness

hauntedmadness

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hauntedmadness
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  • So I think there's a general consensus that gens can be rushed pretty hard by good groups, easy enough by splitting up and giving the killer less of chance to pressure the objectives, etc. I agree in a sense that certain groups can genuinely overturn the game, and certain perks (like ruin) can end up being necessary to stop that early rush for killers that can't get around quick enough to dis
    0 comments 12 views last activity
  • How is anyone supposed to reasonably get this? When 9/10 survivors DC after a mori down it becomes incredibly frustrating. Maybe if DC's counted as a kill it'd be easier, but this isn't a challenging tome, it's a cheesed one that relies on survivors not quitting the match over the BS it entails (not that I blame them). Frustrating.
    12 comments 221 views last activity
  • I'm pretty damn disappointed with how Legion is now, and I'm curious to see if others feel the same way. To preface, I'd like to say that this reasoning has nothing to do with balancing. I personally don't care about balance as DbD has and never will be made for perfect 'balance'. This is more about the actual power and the sort of gameplay it provokes. To talk about old Legion, while he was po
    0 comments 22 views last activity