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XboxPlayur

XboxPlayur

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XboxPlayur
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  • the whole community is going to be upset regardless of what you do, just make the changes that actually need to be made: tunneling/slugging have been communicated to be the main issues plaguing the game. To truly fix these, gen speeds need to be addressed, while also finally addressing the S tier killer issue. The majority of the killer roster simply cannot compete with a halfway competent team
    0 comments 51 views last activity
  • Delaying/reworking the “anti-tunnel” and anti-slug changes is the right choice. However, I’ve said it here a couple times and I’ll say it again: with how quickly so many people saw the flaws in these ideas, even before the announcement of the numbers, it’s disheartening that the devs were even considering these changes. And honestly it makes me have no faith in the future of this game with this l
    0 comments 51 views last activity
  • BHVR knows the anti-hooking (not tunneling by definition) changes suck, they wouldn’t allow them to be toggled off in private games if they didn’t. They’re know it’s a slap in the face to add extra pallets to increase looping while also decreasing most forms of regression that don’t require constant catching and downing of survivors. They know this entire patch is extremely survivor biased and th
    23 comments 431 views last activity
  • So killer is getting severely punished for completing their objective? I get that being tunneled sucks, and I personally try to avoid it, but if the same survivor is playing poorly/annoyingly and constantly coming into contact with me, I shouldn’t have to pretend I don’t see them like I’m playing hide and seek with a 3 year old.i could understand adding the survivor buffs that help escape unhook
    160 comments 4,043 views last activity