SirFloofington
SirFloofington
About
- Username
- SirFloofington
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Discussions
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I play on PC and this bug is pretty recent. As the title says the bug is literally dwelfs feet sticking out of lockers and the killer is able to see it clearly. I don't think the bug is reproducable, sometimes in locks your feet just stick out. It's happened on 2 occasions so far but I usually don't get into lockers so unable to give a accurate estimate.0 comments 41 views last activity
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Keep it nice and simple, at the moment the perk is alright but it really has a few QoL issues. Here are my suggestions Red Herring highlights a generator red to all survivors. The reasoning behind this is it buffs the perk for solo players and makes it less likely to accidentally kill or give away the position of a survivor. It's red because other perks show the aura of a gen as yellow and red0 comments 41 views last activity
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As the title states the new add-on changes that will be pushed out next patch will make playing survivor a lot more frustrating out of game and in-game. The issue I see with the add-on change is a lack of BP buff for survivors and bloodweb changes. At the moment survivors average about 20-21k BP for escaping a a match, while a killer will average 20k minimum for a bad match, a good match will g18 comments 301 views last activity
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Been running Breakout+Sabo to get carry saves but I think Sabotage is could use some minor improvements so these are my suggestions. Both could be implemented but maybe that would make sabotage too strong so either of them could be implemented and see if the perk is better. The sabotage action no longer grants skillchecks on hooks when the perk sabotage is equipped. This would be a trade off bu4 comments 52 views last activity
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As the title suggests Breakout is really fun to use but it literally does nothing, using it almost non-stop with Mettle of Man trying to get people to wiggle out and in a total of maybe 40 games 2 people have wiggled out successfully. Both times required Mettle of Man procs to take an extra hit and 3 missed killer swings. The perk saves literally 3.2 seconds of wiggling out of 16 seconds. In a wo31 comments 6,602 views last activity
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As the title states the oni has many issues at the moment that make him oppressive to play against and a better myers. Myers starts off at 105% speed with 0 terror radius, of course you want to tier out of it which takes x amount of seconds depending on how close you are while stalking (6 seconds if extremely close), this makes Myer's early game pretty weak. Myer's Tier 2 is essentially a m1 kill149 comments 3,846 views last activity