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Saer__Bear

Saer__Bear

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Saer__Bear
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  • For the past week, I have played against a very popular slugging build that uses Knock-Out, Hex: Third Seal, Deer Stalker, and Caulrophobia (just to name a few). Matches take so long to finish, and I've spent more time bleeding out on the ground than playing the actual game. I'm just trying to figure out why there is no give up action if you have been on the ground for longer than (x) amount of
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