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H1Y0

H1Y0

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H1Y0
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  • Right now we have four enemy types: Warmonger, Enforcer, Cannonback, and Hornet. All of them have the exact same mods (correct me if I'm wrong). We have the big melee brute, he charges right for you and can be scary in large groups or tight spaces. The shooty man, he is basically fodder, but can shoot you from really far and is effective when placed at interesting angles. The flyboy, if you d
    3 comments 51 views last activity
  • I think the Raider toolkit, while technically able to handle any challenge, needs to be expanded so players can really express their playstyle. My first idea is a lance. Why? Well we have two swords, and I think we can be a little more creative than that for melee weapons. So what does the lance do? I think it should have extreme lunge range with a long cooldown, they are supposedly very heavy.
    2 comments 31 views last activity