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Dack

Dack

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Dack
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  • Here you have some ideas to balance the gameplay and make it less disgusting: Avoid tunnel: Hook the same survivor in a row will not give points, instead it will subtract points. Avoid slug: The recovery progress made from a survivor in the dying state will be equivalent to the progress of the wiggle (If you recover the 72% on the dying state, you will only need to wiggle the 28% remaining).
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