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debdee

debdee

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debdee
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  • Occasional stuttering when breaking stuff as killer like last time, that's the only negative thing I've experienced in almost 4 hours. This test has been far better for me than the previous one. Good ping, getting games in 10 seconds or less, it's great.

  • What I mostly meant by this, is that you would be able to see the descriptions of everything that is shown on the *bottom right corner. AOE buffs from friends (Prove Thyself, Vigil etc), debuffs from the killer, for example the red rope, and whatever you have equipped. Obviously you would not be able to see the killer's perks or what Hex the killer has, if any, until it's triggered. And even then, status effects are easier to remember.

    Maybe just show the info of everything that is a sideways square? Is what I'm trying to say. Maybe this doesn't make sense but oh well, thank you for taking the time to reply though. :D

  • Had some issues with breaking pallets / generators, sometimes you would kick them in an angle and there was some delay to the action every time. Killer powers took some time to update, like the bottle count as Clown. Problems with grabbing survivors, it would show the animation, freeze for a second and not grab them. Lockers were buggy, you could get stuck IN them, not inside of them, both as a killer and a survivor. Huntress hatchets were OP.

    Ping was really good and stable. My survivor experience was a little better than before.

    Most were probably mentioned already but eh? Overall a good experience for me, mainly because of my bad connection.

  • Overall the servers were amazing to me, mainly because of my poor internet. I could finally play killer without feeling bad for the survivors (except when I was playing Huntress a couple of times lol). Didn't really notice a difference when playing as a survivor, but my ping was way better and more consistent than before.

    A lot of things need improvement but I would personally pick dedicated servers over p2p any time, even if they stayed like they just were.