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yeyil75996

yeyil75996

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yeyil75996
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  • When the Killer is running faster than Survivors and has Bloodlust giving him a speed boost if he can't catch you, expect people to use a "second chance" perk with the number of assists the Killers have. A Dead Hard nerf would totally destroy this game, let's talk about it when that nerf happens, because it will, with the amount of crybaby killers there are on this forum and everywhere else.

  • @AngyKiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/2805591#Comment_2805591

    What are you talking about xdddd does disabling his chainsaw give you immunity as a Survivor?

    Read again; I said 'Immunity to KILLER POWERS. M1 is not a Killer power.

    The point is to discourage this kind of behavior which makes no sense at all and which literally prevents a save

    Oh no. The dangerous Killer is standing by a hook. Welp! Time to hold Survivor hands and tell them 'You can have that unhook because the game revolves around you' and do EVERYTHING Survivors are vomited as bad ideas over the years: Blind the Killer. Steal his BP. Remove his power. Teleport him away from the hook. Give free unhooks. Pause the sacrifice timer.

    Survivors need to stop thinking they deserve the unhook just because they really want it so badly. If the Killer is camping his kill; suck it up and do gens.

    So what's the point of Borrowed Time if it's impossible to unhook a Survivor with it against this killer? A killer should not make a save impossible and how is this kind of gameplay good? Camping (especially with him) a Survivor is totally against the game and is absolutely not skilled, and especially with this Killer who has no effort to make. Camping apparently is strategic, why not, but do not make it impossible to unhook, which is the case with him. Disabling his power if he stays too long near the hook as a punishment for playing dirty is a solution against this kind of behavior and doesn't make it impossible for the killer to attack survivors, so I don't see how you are against it? You just like dirty gameplay, without any skill, and you encourage this kind of killer who waits patiently for a survivor to die on the hook without any teammate trying to save his teammate, because yes, I'm talking about trying, which is almost inconceivable against him.


    And you too, read me correctly, I'm not talking about complaining if a killer camps, but I'm complaining about this particular killer who takes great pleasure in camping a survivor knowing for sure that he will die.

  • @AngyKiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/2805404#Comment_2805404

    No.

    Survivors should not have an immunity to Killer powers just because they really want the save and believe the game should hand them everything on a silver platter.

    What are you talking about xdddd does disabling his chainsaw give you immunity as a Survivor? He will always have his M1 to attack Survivors. The point is to discourage this kind of behavior which makes no sense at all and which literally prevents a save, even with borrowed time, which is completely against the game.

  • Disabling his #########*ng chainsaw if he's too close to a hook for too long would solve the problem! This guy can camp a Survivor without any effort and without any teammate being able to come and save his teammate on the hook, which is totally absurd AND EVEN WITH BORROWED TIME! A killer should not have the possibility of ensuring the impossibility of taking a save!

  • Any fake works against any skilled killers, it's mind game. No one will tell me that he has never been fooled by a fake window, a fake Dead Hard or anything else. I myself am sometimes very surprised, despite my great game sense as a Killer. A skilled Survivor will know how to mind game you at least once, you are human, not a bot. The fake Dead Hard almost all good killers get fooled.

  • The Killer is already going faster than the Survivor and has an extra speed assist if he can't catch him, which is pretty alarming (especially when there are perks like Bamboozle which allow you to block a window and counter a loop) and that sh#t shouldn't exist, because there is no more infinite! When I think that most people on that forum are asking for a Dead Hard nerf, it's a real joke, really. It's a good thing that Dead Hard exists because of the number of assists you have as a Killer. And I hope devs don't listen to all these fu#king babies. Not to mention the number of anti-loop killers who don't give a damn about pallets and windows, which are the survivor's weapon to stay alive.

    And yeah, I'm playing both sides.

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