Avatar

whosthenurse

whosthenurse

About

Username
whosthenurse
Joined
Visits
5
Last Active

Comments

  • Sounds pretty fun!

    To Never Die

    Your keen endurance and wits about life have guided you, even until your last moments.

    Whenever you are in the downed state, you can pick up and put down items. Also, you can interact with said items you are holding to aid you in the trial. Certain items have certain effects;

    Toolbox: Using 15%/10%/5% of a toolbox's charges, you gain an extra 10% chance of escaping on the hook. You can only use this effect once per toolbox whenever you are on the ground.

    Medkit: Using an entire 100%/90%/80% of a medkit that is a green rarity or high, you can recover to the injured state. You can only use this part of the ability once per trial.

    Flashlight: If you are holding a flashlight whenever you are picked up by the killer, you can engage against the killer. The killer moves 10%/20%/30% slower. You and the killer each commence 5/10/15 skill checks (Think DC's skill checks) and if you succeed, you escape the killer's grasp. If the killer succeeds, then you cannot wiggle against them for 5 seconds. If it is a tie, then the killer moves 5% slower the entire time they are carrying you until you get hooked or put down.

    Map: Carrying a map gives you the ability to use it and reveal all readable auras around all other survivors in a 5/10/15 meter range for the amount and duration of the map.

    Key: Using a key whenever you are downed gives you the ability to use the key and its aura reading ability. You can use the key to also open The Hatch.

    All other items you pick up have no effects or give you no special abilities.

    "They say I'm too extra; I say they're just underprepared." - Kain