Avatar

whoatouchamyspaghet

whoatouchamyspaghet

About

Username
whoatouchamyspaghet
Joined
Visits
14
Last Active

Comments

  • I wholeheartedly agree. The controls are sometimes buggy and glitchy they just need to work on it

  • DS is a win lose situation. Can’t really give a real definite answer for this, but what I can say is I don’t really mind it when it’s used on me. If they can hit that skill check good for them.

  • @Moundshroud said:

    https://forum.deadbydaylight.com/en/discussion/comment/1647354#Comment_1647354

    With all due respect, I started this thread to talk about potential ideas on how adjustments to the game that might make it more likely Killer would camp less. I would consider it a personal favor if you didn't try to turn this thread into another (one of endless) discussion of "camping bad" and "not fun". There are plenty of those already, and you can even create one of your own. I'm not trying to be snarky, just pragmatic. If people truly want to see adjustments, then discussions have to be more substantive than that. Fair enough?

    Agreed. Also just a side note if you watch ohtofu on YouTube he’s given a LOT of insight on how trying to make the game “fun” is all around impossible. Make it fun for yourself everything will be alright it’s just a game.



    now as for the discussion I really do think there needs to be some kind of penalty for killers and o really love your ideas because camping is annoying, but more importantly the strategy usually only ever lead to one or two kills for me it was never all. I play both survivor and killer. I main killer though and I found that camping was def NOT the best strategy if the killer cares about winning.


    I do wanna point out as well that survivors can make your life a living hell too lmao. It’s just a win-lose situation I’ve seen with any changes the developers could possibly have because then it could give survivors too much power still to abuse. I always believe my games are ggs all around, but I love your ideas, got any more?