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surviversneedabuff

surviversneedabuff

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surviversneedabuff
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  • The killer would only lose about 800 points though, from hook and sacrifice. And you still get the quitter bonus. The survivor loses any points they had, plus the item the brought in, AND they get a penalty cooldown.

    Moreover, it's incredibly hard to get over 25k points with a decent killer, even with the 5k points for escaping, but the killer can get 28k+ EVEN WITH everyone escaping.

    It think it's pretty balanced, and you just have to learn to be less greedy with the points :)

  • Maybe post your PC specs if you want help?

  • Rework: If you're the last person alive, open the Exit gates 30% faster. The killer usualy patrols around in like 10 seconds anyway. If its one of the maps where the exit doors are literally on the same wall and you get a huntress, she can just hatchet both while sitting in the middle (i've done that before... not proud of it!)

  • @gantes said:

    I think the system is somewhat well balanced for killers (except for specific ones who tend to not chase/end chases quickly, such as Trapper or Hag)

    But for Survs it's legit a mess. Just watch any high rank youtuber who plays well and still has to struggle to not depip. I was watching a video by Tru3 the other day and he sums it up pretty well. As the killer, all the requirements kinda complement each other, and in order to play a regular game you'll have to stall gens, injure and kill survivors and get into chases. As a surv, it's excruciatingly hard to get heals and unhooks + do two gens solo + get chased for a long time and still escape. You have to play sub optimally to do that, and it's a problem.

    Survivors need more ways to get objective points imo. This game is in dire need of more objectives.

    literally this

  • Im not sure how many games ive had where the team fixed all the gens within 4 mins, then we just had to go back and ######### around for 10 mins getting chased by the killer and risk dying and getting camped, just so we dont lose a pip. And i dont know how many times ive died doing that bc the killer had NOED. Fix yo ######### homies

  • I'm just gonna quit playing until they change this system again Either go back to the previous one or find a better one. Killer isnt that hard if you just play with your prey. But as a survivor you have to fight with others for resources, thats if the killer doesnt tunnel you the whole time.

    Basically, unless playing this game is your fulltime job, you wont level up again because there's no time.

  • @wisdom said:

    The killer ranking is harder, than it was before, but not by much for people who normally took the time and effort to apply pressure to win the game. There is the issue of survivors DCing costing you progress but eh.

    the survivor ranking is a nightmare, however. It isn’t *harder* in the sense that it is more difficult and therefore requires more skill, but rather it is a competition of working for limited resources. I am personally so sick of losing a pip or black pipping because I get iridescent in chaser but don’t get lightbringer. Possibly don’t get benevolence.

    Being required to do every aspect of the game an an above average level when not every aspect of the game is always presented to you is getting real old real fast. It feels way to much like luck, where the killer just happens to find someone else first so you get your gens done... preferably 2 full gens by yourself so that you don’t have to get multiple iridescent in other categories.

    Right now I’m gen rushing killers, and then going back to farm chaser and hope I don’t die nor the killer DCs. That’s the only way I can guarantee my pips hovering between purple and red... and that is very hard.

    the Survivor emblem system isn’t hard in the sense that people don’t know what to do or have difficulty accomplishing specific tasks... it’s they have difficulty understanding why they should have to go back to farm for points when the game is over.

    ^^^^^^^^^ THIS! your name fits.

  • IMO killer and survivor are not the same thing so they shouldnt be treated as such. As a killer you can run into things and across the map with no problem, you dont really risk anything. Smash a couple gens and hook a couple survivors and thats 1 pip - easy.

    Whole different thing as a survivor. Gotta be careful, and even when you are , the killer may run bbq and chill and then you're still pretty much dead unless hes really bad or letting you win. Only way to counter that is to be close, but then youre not fixing gens, the game drags, more chances for you to die.


    Basically, unless it's a 4 premade and no one disconnects, you cant really rank past 5 for example.

    112 hours past 2 weeks. Can't get rank 10 survivor. Got rank 1 killer in just a few days though.


    There should be a different score per pip for survivors, or at least grant more points per objective

  • @xility said:

    Lol.

    Let me explain it "No, its not". Coming from a rank 1 killer here on ps4. Both are broken. People that say otherwise dont play enough to truely understand.


    Let me know when you reach rank 1 survivor then you can say this.