smileybones
smileybones
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/906384#Comment_906384
Ruin is already the most used perk in the game. No thanks
A perk's popularity shouldn't prevent it from being improved, especially if it improves other's of the same type
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Okay, I have an insane idea: What if lit totems re spawned after a lengthy amount of time has passed? Ruin dies within the first few seconds of the game? Have it reassemble itself after 1 minute and half, or something like that. Also, it would only apply to lit totems, so cleansing all the dull totems would still prevent NOED from activating in the first place. I believe this could go a long way into making hex totems besides Ruin more viable, while also giving ruin the ability to slow the games down longer.