shinystorm
shinystorm
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@MrLimonka said:
https://forum.deadbydaylight.com/en/discussion/comment/1633480#Comment_1633480
I'm speaking from my personal experience and I play both sides regularly. I don't see people bothering with "last second switching", no one does that. And if you can see a key in the lobby, you can just dodge it. Unlike moris.
And I'm not saying the new offerings, nor keys, nor moris are OK. They all need to be rebalanced. But moris are far worse than keys.
I play both sides regularly too, as a survivor you are shown and can check at any time during the trial whether there's an unflipped killer offering or not. Survivor can also be played on autopilot and being mori'd is whatever.
As a killer it's not exactly easy to notice a tiny dark object in someone's hand, especially if you're choosing perks at the last second. After an entire game of keeping in mind where you saw a crow fly away, whose scratch marks you saw on a tree, etc only to suddenly watch all your progress get wiped just like that is kinda disappointing.
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@xI_Fabi_Ix said:
The "Killers are the power roles" argument doesn't fit at all and is basically worthless.
Who even came up with that?
By your logic, killers should always get a 4k, because they are the power role, right? That's wrong.
The game should be balanced, not a power role on either side.
Power Role = Unbalance.
The way the survivors play completely determines the outcome of the match (unless you're spirit/nurse). So yeah, survivor is a power role