mzombie1431
mzombie1431
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- mzombie1431
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@MegaWaffle @inkedsoulz. This was entirely to start a discussion and I actually like the idea of speeding up the progression if the killer goes away. It is a decent compromise, maybe not 2 or 3 times. Maybe a step up progression based on distance away.
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@MegaWaffle Your retort is valid and should have used better terminology instead of saying it the way I did and apologize for any offence anyone has taken. I don't want to push the toxic mess that goes on, it in simplest terms "sucks ass". I also agree that with a few others opinions that survivors have created some of the camping problems.
I mostly brought up the Idea so we as a community may be able to create a dialogue of ideas, combine them, tune them into something usable.
I do agree that a form a camping can be relevant and should not have lumped everyone together. I more talking about. The camper that just sits there or the tunneler that will completely bypass another player to get the one of hook. I see happen alot.
Again I apologize the people that feel the are lumped in the "camper status" that I previously mentioned -
Look I'm not saying that there wouldn't have to be some details worked. Like you stated the exaple the survivor looping the killer around the survivor, that obviously shouldn't be rewarded to the survivors favor, in that case the degradation should begin maybe even speed up a bit, this more was general idea and fine details would need be worked out, but thats also why we as a community should work together to make suggestions from all angles that could make a viable and workable system. It's that what this for? Seems most people want to use to bash each other and the devs. I'm not a huge fan of TydeTyme but this is something he continuously preaches about and one thing I agree with.
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Lol not surprised someone always finds a way to make a good thing bad