lowiq
lowiq
About
- Username
- lowiq
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Comments
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Delete Spine Chill so survivor win rates go up.
in low level gameplay, survivors don't know how to stick on gens and spine chill just makes this problem worse. In high level gameplay, it's a useless perk since survivors are really aware of surroundings. Might as well get rid of this perk so your local claudette doesn't urban evade across the map everytime this perk lights up.
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Given the skill of your average survivor that uses Spine Chill, the perk helps killers.
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Go to a short or long wall jungle gym and hard greed the pallet.
There's nothing he can do other than M1 you unless you make a really bad play. Take the M1 for distance.
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I think they should add a short cooldown if he cancels his M2 too fast - (e.g., if he holds his M2 for under 2.5 seconds he gets a 1 second animation cooldown if he cancels)
This way, he can't just hold M2 everytime he sees that you are going for a window / pallet. Instead he either has to predict that you will be going to that window / pallet and start his animation earlier or actually attempt to land the shot instead of cancelling for a free M1.
Also if he was able to predict that you were going to the pallet / window from a distance then he should be rewarded by being able to cancel and have a free M1.
With this change he also doesn't get punished for laying down spikes around the map.
They can compensate for this by reducing the cooldown on missed M2s.
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Wrap it up Jimmy.