himiko25
himiko25
About
- Username
- himiko25
- Joined
- Visits
- 185
- Last Active
Comments
-
Anyone that isn't a killer.
-
Stop nerfing survivor perks when the game is already killer-sided. You guys have no idea what you're doing with this game and it's embarrassing.
-
You said the exact reason why. They don't play their own game, or they don't play the survivor role.
BHVR is biased as hell and STILL makes broken asf killers while allowing other broken asf killers like Nurse and Blight to exist for years, and then now has the audacity to nerf stuff like Windows, sprint burst, vigil, Shoulder, etc, when the game is already overwhelmingly killer-sided, especially in solo queue.
I'm effing tired of these trash devs that don't know how to balance their own game. It's absolutely embarrasing and infuriating. People need to stop supporting these terrible devs so they can learn their lesson. -
If they nerf windows I'm never touching this game again. The devs clearly don't play their own game, or at least they don't play survivor. Solo queue is already too frustrating and killer-sided for them to be nerfing ######### like this for no good reason.
-
More and more killers with anti-loop get released as a crutch for bad players that can't win their 50/50s and mindgames. These are the players BHVR caters to.
-
BHVR always catering to the garbage killer players while giving survivor players jack sh!t that's actually useful.
-
Because she's broken.
-
OP is right. Knight is effing stupid as #########. And anyone that defends this dumbass no skill killer are also stupid.
-
@october_midnight said:
I primarily play Survivor, but I'm also not one of the endless generic biased DBD kids that can't see the devs are clearly holding the hands of Survivors. We all know why. An influx of new people with FNAF, etc.....we all know it. I can literally show why almost every update is laughably (and objectively/fairly) godawful. Note how they included the option of turning them off in custom games because they know for comp, nobody with a functioning brain would want them smh. As an honest player, I want fairness, not a game that's ever increasingly becoming Survivor sided.
- If a Survivor is left in the Dying State for a total of 90 seconds during a match, they gain the ability to pick themselves up after fully recovering.
Yes, let's give Survivors another perk basically in basekit. Sure, they don't have enough! Good thing they don't have teammates to come pick them up at a risk of getting caught, you know...like a fair game.
- When a Survivor is hooked, their hook status is hidden from the Killer. When they’re unhooked, there is no notification and their hook status isn’t revealed immediately.
One of the more insane ideas. Not only do we want to help the Survivors even more, let's actually give the killers disinformation in the UI itself! The devs are out of their minds on this one.
- Added new effects that disincentivize tunneling:
- If a Survivor dies before 6 total hook states, all remaining Survivors gain a repair speed bonus for the rest of the Trial.
- If the Survivor that was last hooked is Sacrificed or Killed, generators cannot be regressed or blocked.
Possibly the most insane one. SIX total hook states. Why not three, so you know the killer was actually just hard tunneling someone? Six is beyond insane. Now if a killer hooks someone and they get to death state, die on hook, or abandon, the killer is punished (since the new abandon match update, as soon as 2/3 of survivors know they'll probably lose, they just abandon. again, we ALL know it... typical DBD tweens saying 'if I won't win, I QUIT.' tell me i'm wrong). So punished for what, getting a kill before wasting time and making sure they're going around getting at least 6 hooks before actually trying to knock a survivor off?
Again, the devs could've made it 3, or done something less as a killer punishment but nope. Let's hold those Survivor hands, shall we?
I could go on, but why bother. The devs are so detached it's almost laughable. Again, this coming from a Survivor main. Tru3ta1ent's latest hour long video where he literally dismantles every single update was a fantastic watch. I recommend looking for it. What a mess.
Thanks for actually knowing what you're talking about unlike most survivor mains. Also I like how you brought up the fact that BHVR will allow this ######### to be turned off in custom matches. If they were so confident that this garbage is good for the game, they would not allow it to be turned off in customs. But they know it's garbage. They know it'll ruin the competitive scene. And yet they won't admit it and they're implementing it into the game anyway with a bandaid off-switch in customs so they don't make every comp player quit in a single update. I have never seen a worse game company in my entire life.
-
@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3991039#Comment_3991039
I agree. Many of the vets are guilty of what I see many accuse the devs of, which is lost connection to the average trial.
Most of the recent changes are directly with that average player experience in mind, as well as the newbies. They put together a list of frustrations encountered by the vast majority of players and are going through that.
They've never really looked at that mythical high MMR area for balancing decisions, and are doing even less so now. The focus is on that central 85%-ish mass of casuals that play the game a few hours at a time a couple of days a week, what they're dealing with on average. Which is the most common way this game is played.
You don't balance a game by ignoring the root cause of a symptom and completely crippling one side's ability to be on equal footing. Stupid logic from the both of you. Once again, defenders of this ridiculous patch continue to prove they have no idea what they're talking about.
-
What a terrible update, but this is nothing new from BHVR. They continue to prove time and time again that they have no idea what they're doing, which is why, as someone that has spent plenty of money on their micro-transactions, quit this game weeks ago.
Slugging and tunneling as a strategy is used because of BHVR's own dogshit game balance; specifically with gen repair speeds. But rather than fixing the root cause of the problem, they'd rather hold survivors' hands until they drive all the killer players out of the game. And they seem intent on doing this until their game dies because hardly anyone will want to play killer after this update. So eventually they'll roll back some of this absolutely ridiculous garbage update, but then they'll do something else stupid, and then they'll do something else stupid again, and again, and again. What a joke of a dev team.
Anyone who defends this update is outing themselves as a garbage survivor main who needs maximum hand-holding from BHVR and lacks a fundamental understanding of this game. -
If survivors can use discord to communicate and call out my exact location and what I'm doing at every moment in the game, then I can use an equalizer to hear footsteps better, and filters to improve the colors and visual clarity.