highlord2k
highlord2k
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- highlord2k
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As for a second character I would like to submit how about…
The Leprechaun (and would be awesome to get Warwick Davis to voice him)
This hunter would be small like the Good Guy hunter. Another third person hunter, and weapon of course shillelagh.
This hunter causes a pot of gold to spawn somewhere on the map, this will play a part in his powers.
Powers/ability
Fools gold - The Leprechaun while chase you can throw bags of gold at the survivors, and upon a hit stuns them for one to two seconds, but the gold has an effect on the survivor. The gold weights the survivor down and slows them by 1%. This can stack to let's say 5 - 10%… To get rid of this effect the survivors must find the pot of gold and empty their gold into it. This should cause sounds as metal filling the pot. Now to stop him from throwing bags of gold all the time he should have like 10 charges, and they will recharge slowly but if he goes to the pot of gold, he can refill them instantly.
As the survivor's escape they can pick up the pot and escape with it, this causes the survivor carrying it have haste, like 3% (I would run like hell with a pot of gold). But this also causes the survivor to be exposed since he would be angry with the thief. If they escape with the pot, then they should get like double xp or something.
Perks
Howl of the Banshee - if a survivor fails a skill check then for the next 30 seconds the survivor screams every 3-5 seconds. we can make this a percentage to succeed so like 20/40/60%
Tricky lock - if a survivor enters a locker within your terror radius there is a 25/50/75% chance for the locker to lock them inside. They will have to break the lock making noise or another survivor /killer can let them out of the locker.
Hex - Terror on the winds - Have a totem active that if survivors are with a certain radius They constantly hear the killer's heartbeat. They will not be able to tell where the killer is when they are near this totem.
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I have a few killers I would like to submit as well….
First killer I would like to talk about is a cryptid how about the Wendigo… we can call it the Hunger or something.
So I was thinking this killer could start out as a large character and as it uses it ability it gets smaller and faster. Starting off it is one of the largest characters in the game as well as slow. That will change with its ability. When it puts survivors into the dying state it can use its ability to take a bit from them and sate its hunger. We would have levels to this at base level no bonuses, after taking a bite out of a survivor it goes to level 2 and shrinks in size to a more medium character and it's speed is increased. This also starts a timer that slowly counts down and it the Hunger does not take a bit from another survivor within that time it grows back to its original size and speed. So, let's say it can maintain level 2 for four mins within eating someone. While in level 2 state if it does take another bite from a survivor it moves up to level 3 and becomes a med/small hunter and it speed it increased even further, but the clock is also sped up so it can only maintain this form for two mins. As a secondary power we can give it a longer lung attack but that also uses up a certain percentage of the hunger bar and can force you to change earlier. Now as it fails to feed on time it will cause it to grow back through each level growing and slowing down. This killer would start out as the slowest hunter but if they can make it feed it would become the fastest killer. I think that would even out. As for Perks I have not really come up with Perks for this killer yet.