gutsinify
gutsinify
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Yet I must have the worst teammates in every game that I can run a killed through almost every barricade on a map and them only finish one gen. The game is super unbalanced if you can’t see that then the game will die as they add more and more killers with mobility and one shot perks or be able to see you for 30 seconds.
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At least quick enough to not get hit in the first 5 seconds of running or one shot downed. Then have my body camped or hexed the whole game
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And yet my team only gets one gen done in the matter of three players getting hung twice. Make that make sense.
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@LockerLurk said:
I'm afraid it's just you. You're not intended to outrun the Killer, the real purpose of chase is to waste as much time for your team as possible. Both sides are supposed to be able to complete their goal.
In old ancient times DBD, you COULD loop a Killer forever, like, actually forever. No haste required. You were able to loop some structures that were so strong, the Killer literally could not catch you. Bloodlust was created to fix this, haste and hinder were created later, perks were created ton help, tiles were nerfed and maps rebalanced to help. All positive changes for the game.
The idea is you need to use mindgames to shake Killers and break chase. That's on the Survivor to do. Just like for M1 Killers, mindgames are meant to be used to trick Survivors into bad plays and get hits. That's bread and butter Killer play for most Killers actually. M2s chase differently but still play around tiles. Some Killers ignore this entirely and that's problematic.
You were never supposed to break away from Killers for good. It simply was not and isn't fair.
nobody really means to outrun the killer. You’re ridiculous if you think the game is balanced. I use a mobility perk and quick and quiet can loop killers but yet get one shot.