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flintovsk

flintovsk

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flintovsk
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  • I understand that everyone has their pros and cons, really, I do. In any case, all existing games will always have good and bad people, those who have fun and those who just spread toxicity. However, for lovers of entertainment, the game itself, and life, they would appreciate a feature for just that. An option to mute the person or disable audio communication would solve all of this. When someone is toxic, the best remedy is indifference. You report, ignore, and do your part. We should never let bad people ruin our fun or anything in life. That's my humble opinion. I, at 24 years old and playing since I was 5, share that it would add a lot to Dead by Daylight. It would be funny, strategic, and challenging. The killer can hear you (like a groan of pain), or you can hear your friends, etc. For those who just don't want to, open your minds, think in a way that would be a lot of fun. That's what I have to tell you. Anyway, I respect those who still don't like the idea. I just hope this reaches the developers, and they can think about it. Good game and a good life to everyone! ๐Ÿ™‚

  • @Archol123 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/396253/proximity-voice

    How about we just get mute function like any reasonable developer would put in the game? Same for text chat in endgame chat for specific players... Games had functions like this decades ago, but we apparently we cannot have this.

    I agree with you, an option to mute the person would be very feasible, both in text and voice, not just blocking, as it already exists. Proximity is something that would be very useful and fun; having an option for those who don't want it is essential. I agree, it's something that should have been available for a long time.