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feathery

feathery

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feathery
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  • @RedFoxx1993 said:

    I feel like the hitboxes are still messed up. Many times i vault through a window all the way and they still manage to hit me or knock me down and I think thats unfair. I will literally be through the window running forward and im hit.

    Man, I feel this. I was going against a Trapper yesterday who downed me after I jumped out a 2-story window in Haddonfield, hit the ground, and had already activated Balanced Landing. I was about 10 feet away from the wall and just like... :/

  • David King - "The Beast" - a hulking and muscled brute whose body is covered in strange, undulating tattoos. (Think: the Eaters from Digimon Cybersleuth). He has filthy gauze draping from his body and a bottle lodged in his right eye. The heavy scarring over much of his visage makes him almost faceless, but for the twisted and ingrown teeth jutting from his perpetually bleeding maw.

    Weapon: Brass Knuckles - he swings his large, almost simian arms in a wide arc to deliver a brutal roundhouse

    Power: Dust Up (it takes two hits to bring survivors into the 'dying' state. However, for the rest of the game, they are afflicted by the 'Broken' status effect and can never be fully healed)

    Hard Death: Increase lunge range by 1/2/3 meters when you have Bloodlust.

    Just a Scratch: If a survivor fails a healing skill check, the one who screams gains the Hemorrhage status until they hooked and has their aura revealed for 4/5/6 seconds.

    Nobody Lives Forever: Reduces the attack cooldown by 5%/10%/15%. When a Survivor is unhooked outside of your terror radius, you do not lose bloodpoints.