chicanobeandip
chicanobeandip
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@GentlemanFridge said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3882379#Comment_3882379
Yes. Blood Moon replaced it. This got 'confirmed' roughly a year ago by now. Finding the exact place and time this was said is going to be difficult, though.
to be clear, can i expect the blood moon event this year at least?
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is it confirmed that this event no longer exists?
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@Monlyth said:
"It takes skill" is not a valid defense for the ability to undo a good play with just a single well-timed button press.
Unless all of you DH users think Nurse is fine, too?
When you compare Nurse to DH then they all of a sudden don’t know what you’re talking about. DH NEEDED a nerf. Healing NEEDED a nerf, although not that big of a nerf. CoH was complete BS to play against though.
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Good ideas! I like it all around!
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Not a bad idea, but maybe do increments of 5%, rather than 3% because honestly that barely even sounds like a nerf
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I think unlocking the self heal action was crazy, and the fact it allowed for a solo heal to heal faster than normal was insult to injury! If you must have solo heal unlocked while in the range, then allow it to be base kit heal speed or even longer. I think it should take longer to heal solo in a boon, than self care does outside of one. The ability to heal one’s self, and also unlock that ability for the rest of the team, after only one survivor spends 15 seconds to boon a totem is quite unfair to the territorial and slower killers.
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Hit the nail right on the head with this one! I would just like to reiterate is *altruistic healing should be significantly faster than solo healing*. It’s taking time away from 2 players at minimum, and encourages team play. CoH was extremely unfair for a killer because not only did it unlock self healing for the whole team, but it was faster self healing. Seeing a nerf to CoH is welcome, but the healing times in general are a bit ridiculous.