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adahy1510

adahy1510

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adahy1510
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  • Great idea...however looking at it shortly you'll see it encourages slugging for a 4k style gameplay. Not that that isnt common, just it's something that would cause a lot more division in a game that already has a lot of division in it already

  • Make perks categorical by points.

    Im not quite sure the term, but for instance great perks like ruin and decisive strike would be worth 2 slots. This would severely limit irritating perk loadouts on both sides such as undying ruin (insert meta killer perk everyone argues over) etc. Or ds unbreakable (insert annoying survivor perk everyone argues over) etc.

    Basically by implementing this, both sides would have to think more strategically about their perks. Not all of them would be worth 2 points, only those groundbreaking perks to deter abuse of the perk and to encourage use of all of the other perks that are rarely used at high ranks.

  • This is some very jaded logic

    Bloodlust as we know right now is a mechanic of a killer, but acts very much like a perk. But that doesn't mean it's the equivalent of perks. You're comparing 2 differing functions: perks and mechanics stating that they are the same.


    Imo I think they are running this experiment because bloodlust acts like a perk would. I think they want to see how baseline chases would work so they can add bloodlust as a perk where it's value would be more appreciated.


    If you are complaining about crutch perks this badly...well there is really no way other way to say it but you need to get good. Like this isn't a toxic remark, but an actual get better. Stop playing everyone else's way.


    90 % of the fan base dont utilize most of the perks because they don't know how. Like you have to start playing your own game at some point and stop looking at "meta" perks (odd term for a game that is based around rng and not developed for competitve play)


    For instance: everyone says ds is broken blahblah anti tunnel blahblah. But I love ds as a KILLER. I play with obsession perk builds like stfl and dying light and gladly eat ds because it allows you to just rack up your stacks.


    Like seriousky. Stop playing vanilla and just play strategically and you'll not care about these crutch perks as much.