Zashar
Zashar
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- Zashar
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@Peanits said:
Hey folks, now that we've had some time to see it play out and think it over, I wanted to give a quick update. The current plan is to make some changes to Mage Hand in one of our upcoming minor patches.
We'll be slightly reducing Mage Hand's range to 14m (was 16m)EDIT: This one is no longer planned.- We're reverting the pallet lift time to 0.5s (was 0.35s) - this is the same as the PTB version.
We'll also be reworking the Ring of Telekenesis add-on (which currently causes Mage Hand to pick up pallets quicker) to have a different effect since this turned out to be a very risky number to mess with.
And lastly, as a quick reminder, we'll be fixing a bug which caused Mage Hand to continue picking up a pallet after it stuns you (the stun will correctly cancel Mage Hand), so combining it with Enduring will no longer be an issue.
Keep an eye out for patch notes in case anything changes.
I really agree on the ring and the bug but I don't agree on the basekit change.
I with other members think that this change is fast, we don't need a change on the next hotfix patch, think about the nerf doesn't run away. it's a number change not a rework.
With all my respect, nerf the ring and think about the haste addon, both of these are problematic, but basekit. It's just decent, If played right by the survivor, you rather need to break the pallet instead of lifting it up.
To know the timing is necessary, especially If you fix his bug. Then it's even easie to judge If he needs a basekit change. Please take your time on this one.