YuiMyQueen
YuiMyQueen
About
- Username
- YuiMyQueen
- Joined
- Visits
- 2
- Last Active
Comments
-
@[Deleted User] said:
The Killer play is also a lot more intense, as they are constant in a chase. while 3/2/1 survivors can "relax" on gens, i think its only fair that they get rewarded more.
On top of that :
If the killer DC, the match ends and survivors keep their BP.
If a survivors DCs the killer is forced to play vs. 1/2/3/4 bots to keep their BP.
On top of that, - its not true that nothing changed, there was a much bigger gap between what killers and survivors earned in Bloodpoints. Killers used to get significantly more, than survivors.
Everybody should be rewarded fairly for the time they put into the game. It's a joke that playing killer easily earns you double the amount of BP per hour compared to surv. It's not like playing killer is that stressful, I personally find it way more relaxed than soloQ
-
Regression limit should be tied to the total amount the Gen regressed. After a Gen lost a total of 90 charges it to gets blocked
-
Hardcore tunneling is way more of a problem than the add ons imo.
-
Sadly bhvr doesn't give a damn about slugging because "statistically it doesn't happen very often, too bad for you". Thanks bhvr, very cool.
-
I think if the game went back to around 50%killrate it would feel 100 times better than now. The fact that you can play an entire evening of soloq and not escape once and it's not even that extraordinary already shows how miserable it is. In a state like that you can't even blame people for giving up early, most games are hopelessly lost before they even start and I get why people don't want to stick around and rather try again.