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Xeticus

Xeticus

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Xeticus
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  • I'm necro'ing an old thread but....I use it for both. it is really good with Pop. It can lock down a gen I know they were working on for 16 seconds. Time for me to get there and Pop it.

  • I'm planning on Dragon's Grip, Overcharge and Pop Goes The Weasel. Try tapping my gens and see what you get. :D

  • Thumbs up for Legion play.

  • I play Joey. Joey with his dark brown hoodie and the blood red mask is very stealthy. Use Insidious or Monitor and abuse and strike out of the shadows.

    Insidious Skin 4.jpg


  • I couldn't get it in time. Makes me sad.

  • @Vale3100 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1522466#Comment_1522466

    Yep, I’ve had many games like this. I don’t know what they’ve done to the matchmaking but they really need to fix this quickly otherwise they’ll see a lot of new players just quit the game which would be sad cus this is a really fun game

    And I don't know when the match starts if they are a rank 2 or a rank 20. If I knew that they were a newer player I would take it easy on them.

  • Not Right BHVR.jpg

    This isn't right. I was the killer and that rank 20 did not deserve to be in that game. I hooked them twice and realized they didn't know anything and I was going to spare them. They suicided on hook and I don't blame them. I just hope they don't give up on the game. This is a problem.

  • I am annoyed at some of the unnecessary brakes on Legion. I will just pass this annoyance off to the survivors and blame the devs.

  • @Almo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1460559#Comment_1460559

    It made the power too oppressive. The extra speed Legion has during FF means it's very hard to escape them in individual chases. It was too easy to pick one Survivor, run them down a couple times, hook them, then choose the next target. Frank's Mixtape made that even worse, so that also got a big hit to power.

    Legion's update was multi-faceted. The moonwalk issue was one thing that had to be fixed. Lack of meaningful counterplay was another. The general feeling of playing Legion was also an issue, as they used to be a 4.4m/s Killer with a 24m Terror Radius.

    The update was deemed successful because:

    1. Their play rate did not go down.
    2. Their performance stayed about the same, and went up a bit with the subsequent tweaks we did after the intial update.
    3. The rate of players disconnecting from games against Legion went down significantly.

    A 4 second headstart for the survivor after the power ends is a bit too much. The Feral Frenzy duration feels a little too short and the cooldown is way too punishing. The cooldown is longer than the timer on a succesful swing. Moving that from 4 seconds to 3.2 would be much more fair I think.

  • Legion is harder to play than the Doctor. Doctor has better tools for finding people and shutting down loops and stronger add ons. Legion is brainless when it comes to getting that first wound using Feral Frenzy but their power is virtually useless against someone wounded. Then you are an m1 killer with no power.

    Doctor requires skill and timing with using his shock. That is by far the more powerful tool. Static blast is more simple. Blast everyone, reveal their location and add more Madness stacks. But the shock requires skill. Get the shock right and keep someone from dropping a pallet or vaulting. Get it wrong and they are gone. I would rate Doctor as meh or high on your scale.

    Legion on the other hand has very little to depend on once the Frenzy has been used. I would rate them as high for skill cap.

  • @shanny_boi said:

    I think legion shines when it comes to spreading pressure among survivors within close proximity to each other. He can injure mulitple survivors (maybe even all of them) within a short amount of time. Not only that, but they have to mend which also wastes time. After that, they have to heal which is when you can catch them off guard. However, when survivors split up, his power becomes practically useless as there is not many people to use Feral Frenzy on. Overall, his base kit is decent but could use a bit off range and duration. But that's just me.

    Little things like adding 4 seconds to Frenzy duration and knocking 1 second off the 4 second cooldown would do so much for Legion> Honestly it feels like you need specific perks and add ons to just make them an almost ok killer.

    in deleted Comment by Xeticus
  • @Onyx_Blue said:

    But the power isn't for that. You use it locate others that aren't Deep Wounded to get pressure or intel on them, and slow down the person tagged. If you want his ability to do something after they're already Deep Wounded, you gotta have something in mind. Because I see no issue with Legion as they are. If you're chasing an injured survivor who's Deep Wounded, you're either confident you can down them quickly or you've made a mistake and should leave them alone for now so they can be slowed from doing stuff/caught out of position

    Deep Wounds causes no pressure though. If you exit out of your power they have 4 seconds to run away at 4 meters a second. Or if you go to Frenzy on someone else they take a few seconds to mend and go back to what they were doing. A lot of survivors will just ignore wounds and rush gens anyway. The fact that you can't down when using your power makes Legion toothless.

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