Xephox_Epoch
Xephox_Epoch
About
- Username
- Xephox_Epoch
- Joined
- Visits
- 77
- Last Active
Comments
-
I've been noticing this lately as well. I played a Myers match and hooked survivors 11 times and let the last one escape and I just barely got the Gold emblem
-
@Clarence_Brown24 said:
Uhh it's alot wrong with the hit box when jumping over obstacles such as pallets and window faults you still get automatic hit and if you use feng min perk lithe you still get hit after you completly over the window fault or pallet I'm trying to figure out if a killer has a melee how can they hit you over pallets and window faults thats not legit now let's say if someone jump over a car and you try to hit them the melee will reflect back to you the only person should be able to hit you over things is the huntress with the hatchets and the plague if yall not going to fix this game yall minus well make the game free or give everyone back money because all the money I put in this game I could of spent it on a different game
If you are fast vaulting (the faster animation when you run straight at the window from a good angle), the killer can still hit you if they are close enough but it's by far safer than medium vaulting (when you go through the window while running from a poor angle resulting in a slower animation). When you fast vault, your hitbox moves away from the window quicker. Medium vaulting is almost always a guaranteed hit because your hitbox stays against the window for longer. Killers can hit survivors through windows. Make sure you have a lobby with decent ping as well. Hitboxes can definitely be a little odd at times on higher pings.
-
anything above 130 ping is very noticable
-
It's very strange that 360's work on console but not PC. The games mechanics literally force your lunge to end early because they quickly changed direction and messed with the games hit detection. It needs to be fixed on console at least. I'm tired of having to get closer to survivors to hit them with a basic M1. They usually end up getting to another pallet because of this issue. Also if the devs have said an aim assist doesn't exist I would like to question why the game forces me to look at the survivor when I swing at them when they 360.
-
Killer perk
Hex: [Can't think of a creative name]
A Hex that disables one random perk on 2/3/4 of the survivors. Every 60 seconds a new perk is disabled and the previously disabled perk is enabled once again. The Hex effects persist as long as the related Hex Totem is standing.