XenSergal
XenSergal
About
- Username
- XenSergal
- Joined
- Visits
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Comments
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The Skull Merchant changes are a step in the wrong direction for her. The changes themselves are good aside from the undetectable nerf which is weird and the removal of fast vault immunity which only serves to coddle bad Skull Merchant players. Just don't cancel the rework over these minor, mostly unimpactful number tweaks, as that's really what she needs. The previous design previews were great and whats absolutely needed for her so people actually start liking The Skull Merchant instead of another 2 years of being shat on by the community.
Please, revisit the design previews. Make The Skull Merchant something everyone can enjoy, not just the people who play her.
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How exactly does having map and (presumably) shack offerings benefit the game in any way? I don't see how this change is good in the slightest.
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Survivors hiding for 10 minutes refusing to work on gens should not be counted as a killer loss. I'm aware its a loss to prevent a 3 gen scenario, but this is something that should be looked into.
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this is incredible! the first design preview left me a little sceptical as a SM main despite really enjoying the concept, but this second design preview knocked it out the park. i cant wait!