WhatUpWithThat
WhatUpWithThat
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- WhatUpWithThat
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Blood points. King's skin. The atmosphere of there even being an event. The add-ons. The chaos.
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TB is communication. Plain and simple. The person was probably saying thanks with it.
As a surv main I say hello at start to fellow survs with TB. We tell each other, hey you shanked the skill check with TB. We say hey my chest with TB. etc
You'll know when you're getting truly bagged when it's slow and probably on other side of a pallet. In the open TB is baiting. Don't take TB for always being BM.
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@ChesterKornflakes said:
After having a losing streak as killer and seeing many survivors with BT/DS/Deliverance etc, I realized that these are all perks that revolve around the hooking mechanic. Knowing this, I decided to never hook survivors until everyone is slugged and/or have the survivors die from bleeding out, because those perks would never work unless I hook them. I started to see more success in my games, but after matches, survivors would start to call me toxic for not hooking them and keeping them slugged the entire match, and it was my "responsibility" to make the game fun.
Although I've been winning more matches for not hooking all survivors until they are all slugged, am I a toxic killer for doing this strategy? Is this a bannable/keeping the game hostage?
Perks I run:
- Hex Undying
- Hex Ruin
- Hex Haunted Ground / Deathbound
- Deerstalker
Slugging is probably the most toxic ######### in the game. You knew that before you wrote this. Wanna cheese the game?, Go play Destiny.
It's not the killers responsibility to make the match fun, however, it is the killers responsibility to play the game appropriately.
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@Bard said:
https://forum.deadbydaylight.com/en/discussion/comment/1646520#Comment_1646520
- It hard counters stealth killers.
- It helps players know whether it's safe to do gens in the killer's terror radius, since if the killer is looking away from you, you're probably not in danger.
- It gives a visual warning that is perceptible sooner than the terror radius audio. This is useful against killers with faint edge TR audio (Like Oni) and killers who can threaten you very quickly after you enter their terror radius (Like Blight).
- It provides 6% bonus vault speed, which can be stacked with Resilience for a very strong 15% buff.
- It can give info on whatever the hell Spirit is doing in Phase
OMG it stacks with Resilience!?! Thanks for the informative and non-defensive reply.
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Why is anyone even running spine chill? Rank 1 and I haven't ever used sc since install of 16'.
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Yeah, I played a few years ago on PS4 and could 360 almost every killer every match all the time. Now, in crossplay the frame rate makes that a lot tougher. I'm sure there's advantages like aiming with ranged killers that are close to negligible but an advantage is an advantage. End of story.
