VilerOfCool
VilerOfCool
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- VilerOfCool
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I have genuinely not had a worse time playing killer in my life.
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@ThatRyanB said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4064498#Comment_4064498
Thanks for taking the time to articulate all of this! There's a lot here I can pass on to the team as-is (i.e. feelings about pallets, LOS blockers impacting ranged play), but I would love to pose a secondary question. You mention the buildings feeling disorienting and confusing. Do you think this (and the evolution of Killer strategy on this map) is something that will ease up for you over time as you get more time with the map?
Honestly I imagine that I could get better at not getting lost in the map. But that's really all I can say confidentially for now.
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@Langweilig said:
Great map, but some pallets are beyond useless. I have more success just holding w than playing any pallet.
Even then, there are way too many really good palettes so having some bad ones sprinkled in there is incredibly fair.
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@ThatRyanB said:
Thanks for the early feedback, folks! Keep it coming!
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4064445#Comment_4064445
Would love to dig into the specifics here. What about it feels imbalanced to you?
So uuh. Let me get into this.
I haven't looked at this SUPER in DETAIL, nor have I played the map THAT much so apologies for that and apologies if something here is just a skill issue lol. Also this is the view of a KILLER main so I will only mention how it felt playing killer, cuz I don't really play survivor ever. Also one last thing, I have no clue how easily these will be to fix, if even possibly at all without remaking the map.
Basically, there are a lot of palettes scattered here and there that more than half of the time forces you to break them with very little room to actually play around. Making the map HEAVILY survivor sided.
The buildings are very disorienting and confusing.
Sometimes, possibly A LOT of the time, a building will lead directly to a pretty decent palette meaning if a survivor is working on a gen inside a building, all they have to do when they hear your terror getting close is run to this palette and if you aren't there, just keep running since there will most likely be another palette close by.
It's pretty bad for ranged killers, a lot of complete LOS blockers that you can really play around, like at all, making it so these ranged killers RARELY get a moment where they can actually use their ranged ability, especially on a character like trickster.To add onto trickster being pretty bad for this map, gens are placed too far apart, maybe not in measurement but in gameplay it takes forever to get from one gen to another, due to either having to go through weird buildings and going completely around them and etc. This makes the map pretty awful for low mobility killers such as trickster, as they have to slowly navigate through the map to get to a gen that is just about to pop.
Anyways that's all I can think of, I am not good at explaining so apologies again, someone might be better at it lol.
Vile out. -
I never had fun on this map even in the PTB. I wanna love this map so much but I just can't love it at all due to how it is terribly balanced.
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Wasn't spirit fury like NOT nerfed? They just kind of messed up the wording?
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First impressions for launch.
Visually? Really cool looking.
Did I have fun? Absolutely not. To be completely fair I played one match of the release version, but it's basically the exact same as the PTB from what I see. Something I think a handful of people complained about.
Trickster also feels like a slug, so I can't really M1 survivors which would be fine, it's good to push the killer to use their ability, but also tricksters ability is not good enough to warrant being a literal snail. Not to say it's bad, but the reason a killer like huntress is 4,4 is because she has a ranged attack that instantly injures a survivor if hit, trickster doesn't have that.
IDK felt like saying it. I hope that either there is actually a way to get really good at this version of trickster and actually be able to play on his map as him or that BHVR does something.