V1Verna
V1Verna
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- V1Verna
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I feel like I should mention something I've witnessed before DC penalties and after.
Yes, ragequitters are more frequent when the penalty is turned off. However, when it is on, the amount of DCs I get seem to be just the same amount I get when there was no such thing before they were added.
Of course, the idea that it is off will give players the idea that they're free to do so whenever they want, causing a pretty bad breakout for a while. However, and I've seen this since DC penalties, the amount will mostly assuage over time, especially with long periods of the penalty being turned off.
Finally, I should address the idea that survivors can just suicide on hook, which is essentially a DC. Sure, they distract the killer long enough, but the differences between the two seem to balance out. If a survivor DCs after being downed, the killer can immediately chase another, but info perks become void. If the survivor suicides on hook, they made the killer waste time, but procs the perk(s) or even addon(s) the killer is using.
But I digress; this is more for the idea of the hacker situation. I don't believe it would be too bad for a temporary disable of the DC penalty, especially now with the situation becoming an epidemic.
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@FreshCoal said:
DC Penalties should always be turned off for killers because the hacker problem is never going to be fixed.
Don't forget survivors can be held hostage. The killer can just down you and block you from wiggling out.