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TandarenZ

TandarenZ

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TandarenZ
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  • Queue times, toxicity towards killers, game balance being in favour of survivors, monetization…
    1. Toxicity - survivors blaming killers for using strategies to win the game. If a strategy is allowed/encouraged by the game blame the game not the player using them.
    2. Balance - patches throughout the years always been helping out survivors more than killers. My favourite killer was Huntress which got indirectly nerfed by map changes (tall objects density increased, making it harder to long range snipe etc. balance team should have at least compensated by removing her movement speed penalty.)
    3. Queue times are a byproduct of the game's direction.
    4. Monetization
    A - Buy the game = Normal!
    B - Buy DLC = Okay.. they are so many though…
    C - Buy cosmetics = A bit overkill now.. i bought the game.. bought many DLCs.. now buy cosmetics for each DLC too???
    D - Battlepass = ?!?!?!??!?!!??!?!?!?! After everything above ?!?!??!?!?!?!