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Sundimtar

Sundimtar

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Sundimtar
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  • As much as this is better from the previous preview. It still feels a like a nightmare for survivors. Here is the rework I would recommend

    Keep the buddy drone the same and make its projectile a straight with the aoe.

    She will only have 4 invisible drones that suffer interference from generator spots by the entity. These drones will have no scanning line but the original large scan radius that it had on release. It can’t see through walls. Any survivor that’s visible in its line of sight for 4 uninterrupted seconds activates chase mode. It will only chase that survivor and other drones can’t be placed near each other. Chase mode is when the drone loses its invisibility, makes aloud noise and emits a cone like scan line that builds up the tracking meter as it hovers over the survivor. This will not apply haste or hindered

    IMG_3611.png

    the drone will chase you till it run out of battery. It will not injure or maim. The claw trap itself won’t even break survivors. But it will have a full minute to where the skull merchant will see you on the radar. There will be no way to remove the claw trap when it applies.


    strengths: this will enhance her tracking and allow her to use it constantly and sometimes deter someone from staying in a loop. She will have a good range attack to pair with her tracking.

    Weaknesses. You won’t be able to effect multiple survivors at a time with the drone. If you get close enough you can still hack the drone. The drone following you can be hacked to disable it before you get a claw trap. She will have no haste or hindering.


    And that’s my suggestion.