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Sikkerthet

Sikkerthet

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Sikkerthet
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  • Im really disliking the new changes, i feel hes alot clunkier and is objectively alot weaker. I had some changes made from the patch notes and changed them to be better

    To start

    • The Trickster now gains Style Points for doing actions, regardless of if they where in a row or not

    • Doing specific actions in a row awards bonus style points

    Basekit

    • The Trickster's movement speed increased to 4.6m/s (was 4.4m/s).

    • Increased time to enter Throw State to 0.33s (was 0.3s).

    • Decreased time to exit Throw State to 1s (was 1.15s).

    • Decreased base Throw State movement speed to 3.85m/s (was 3.86m/s).

    • After 6 consecutive Blade throws, Throw State movement speed is decreased to 3.6m/s (was 3.53m/s)

    • After 12 consecutive Blade throws, Throw State movement speed is decreased to 3.35m/s. (was 3.16m/s)

    • Increase Blade throw rate per Blade thrown:

    • After 6 consecutive Blade throws, the throw (was 5) rate increased by 50%.

    • After 12 consecutive Blade throws (was 10) the throw rate is increased by 100%.

    Laceration

    • Laceration Meter decay delay decreased to 10s (was 12s).

    Style Points

    • The trickster now needs 1 more style point to level up his style rank

    • The Trickster performing actions generates Style Points.

    • A combo action is triggered when two back-to-back gameplay actions are distinct and it awards bonus points

    The following actions generate 1 Style Point:

    • Hitting a Survivor with a Blade (first-hit only).

    • Injuring a Survivor (from a basic-attack).

    • Injuring a Survivor (from a Laceration)

    • Hooking a Survivor.

    • Basic-breaking a Downed Pallet.

    • Basic-breaking a Breakable Wall.

    • Damaging a Generator.

    • Snuffing a Boon Totem.

    The following actions generate 2 Style Points:

    • Hitting a Survivor with 4 Blades (without missing or exiting the Throw State).

    • Hitting a Survivor with a Blade from more than 16m away.

    • Interrupting a Survivor doing an action

    The following actions generate 3 Style Points:

    • Hitting a Survivor with a Blade through small gaps

    • Hitting a survivor from more than 24 meters away

    Combo actions

    • Changed so that all actions can be done whenever and doesnt need to be done after a different action

    • Completing 2 actions that grants you 1 style point withing a 15 second window awards 1 bonus point

    S-Rank

    • When reaching of S-Rank

    • Survivors within 40m (was 44m) of The Trickster are revealed via Killer Instinct for 5s (was 4.4s)

    • All Survivors are notified across the Trial.

    • While in S-Rank:

    • The Trickster gains a 40m Terror radius (was 44m)

    • Laceration Meters decay 50% slower.

    • Blade throw and Locker restock speeds increased to maximum.

    • Main Event can be activated.

    • S-Rank has a 60s timer (was 66s)

    • S-Rank can now be paused but not refreshed (unlike lower Style Ranks).

    • S-Rank always reverts to E-Rank (via timer, or once Main Event ends).

    Main Event

    • Press the Secondary Ability button to activate Main Event

    • Main Event lasts 10s

    • Main Event movement speed set at 3.90 m/s.

    • The Trickster throws Blades at at 1.67x the default Blade throw speed.

    • Note: not affected by Consecutive Blade Throw and Style Rank Blade Throw modifiers.

    • Survivors near The Trickster are notified.

    • While performing Main Event:

    • S-Rank timer is paused.

    • Each Blade hitting Survivors awards bonus Style Points.

    • The Trickster can cancel Main Even via the Secondary Ability button.

    • When Main Event ends:

    • The Trickster's Power goes on cooldown for 5s.

    • S-Rank resets to E-Rank

    • The Trickster goes up in Style Ranks over time, based on bonus Style Points earned during Main Event.

    The Trickster's Add-Ons

    Trick Pouch 

    • Increases maximum carried Blades by 6 (was 4) you Start the Trial with 6 extra Blades.

    Killing Part Chords

    • Increases time before Style Rank decays from A to E decay by 25% (was 20%)

    Inferno Wires

    • Decreases Showstopper's cooldown after Main Event by 50% (was 44%)

    Ji-Woon's Autograph

    • Increases the duration of Main Event by 50% (was 44%)

    Lucky Blade

    • On every sixth Blade Hit (was every eighth), an additional bonus is assigned at random:

    • Increases Throw Speed by 10% for 10 seconds (Was 8% for 8s)

    • Gain 5% Haste for 10 seconds (was 3% for 3s)

    • Gain an additional Style Point.

    On Target Single

    • Increases time before Laceration starts decaying by 25% (was 30%)

    Fizz-Spin Soda 

    • Increases the number of Blade Throws required to slow movement speed while throwing by 3 (was 2)

    Waiting for You Watch 

    • Survivors whose Laceration Meter fully decays are revealed for 5s (was 4s)

    Ripper Brace

    • For each Style Rank, you basic-vault Windows, basic-break Pallets or Breakable Walls, and damage Generators 5% faster (was 3%)

    Edge of Revival Album

    • Blade Hits from more than 24m (was 20m) way deal 100% more Laceration.

    Trick Blades

    • Blades can ricochet off the environment once.

    • On every sixth Blade Hit (was every eighth) after a ricochet, an additional bonus is assigned at random:

    • Increases Laceration by 100%.

    • Reveal Survivor auras within 16 meters for 5s (was 12m and 4.4s)

    • Gain an additional Style Point.

    Cut Thru U Single

    • When reaching A-Rank, Survivors within 32 meters are revealed with Killer Instinct for 5s (was 4.4) 

    Death Throes Compilation

    • Refills the number of blades hit during main event when Main Event ends. Caps at max blades

    Iridescent Photocard

    • Increases the duration of Main Event by 100%.

    • When Main Event is activated: reveal your aura to all Survivors, all Survivors’ auras are revealed, and block all Generators for 5s (was 6s)