Avatar

Sandman1053

Sandman1053

About

Username
Sandman1053
Joined
Visits
49
Last Active

Comments

  • What I find funny about this conversation is how someone can argue that politeness and kindness are two different things and turn around and say someone doesn't care when what they actually said is they can't help how they take a gg. "I can't help how someone feels" is not the same thing as "I don't care how someone feels." Don't play the meanings game and get things wrong yourself.

    Like most people are saying, GG means GG. It is in no fault of the sender, nor should it be, how the GG is perceived.

    If a survivor/killer is NOT playing toxic, it is no fault of their own if the other takes it the wrong way. On the other hand I do understand is that survivor/killer IS being toxic and sends a GG that it COULD be mistaken even if it was a ment well.
  • I am an open minded individual. I am seeing both sides of this.

    Plain and simple...
    Gen rush = camping and...
    Camping = gen rush

    Only 1 real solution to this problem.
    Like I just previously said... Save it for those that DESERVE it. That goes for BOTH sides. Drawing out that game gets more bloodpoints all around. Not real difficult to understand. If EITHER side is just out for the W it's gonna kill the game for the other side. If we can ALL stop being so petty and selfish everyone would have an enjoyable experience. And THAT is why we all started playing in the first place... to have fun.
  • apropos said:

    It's kind of hard to see how powerful survivors can be when you are playing with randoms, but there's so much strength in numbers. Almost any survivor would change their mind about tunneling/camping being unfair if they played a killer to rank 5 or so. Play one to rank 1 to really drive the point home.

    Without tunneling we would have to cycle each player, and considering that the average match above rank 10 has 1-3 gens done by the time the first person is downed, there would be almost no way to win the game for the killer.

    And when a killer immediately starts the game camping that leaves the survivors no choice but to gen rush to make it out. I personally TRY to play the game by only being on a gen for a few seconds before I go do something else. Heal someone, unhook, cleanse a totem, or simply touch another gen. But... when the fist survivor is hooked and face camped... if they deserved it I just keep going and if he/she is being camped for no reason... then the rush is on. I understand the same should go for those survivors who instantly gen rush. If that's the case by all means do what you need to. There are too many people on BOTH sides that simply want the W and don't care about bloodpoints. Makes no sense to me, but I do know it's there. Both killers AND survivors need to focuse more on drawing things out and getting those lovely bloodpoints.

    All I ask from killers is to see what the survivors are doing. Stop camping those who are simply and fairly playing the game for the bloodpoints and save the camping for those that deserve it.

    Survivors, stop gen rushing those killers who are simply playing the game and trying to earn the bloodpoints as well. Save the gen rushing for those who start camping right off the bat.

    We, as survivors need to understand that taunting the killer, in most cases, WILL get you camped. Sorry but I agree that payback is a... 

    We don't need killers quitting due to butt head survivors anymore than we need survivors quitting due to camping jerks. BOTH cases will kill DBD. True honest games is the ONLY way to keep DBD going. We ALL should be trying to make sure that everyone in the match is having a good time. No one should feel like they're expected to just stand there and do nothing.

    DRAW THE GAME OUT
    GET THE BLOODPOINTS
    and damn it... HAVE SOME DAMN FUN
  • Giche said:

    @mcNuggets said:

    I dont think you understand that most of the changes to survivors werent supposed to be nerfs, instead fixes for killers to not quit the game.

    ^^^^^^
    This.

    That is true. Sadly, now it's certain killers making survivors want to quit the game.
  • @douggie123 said:
    SovererignKing said:

    @Vert3x

    They already gave you invincibly frames right off the hook. They already put a penalty on Killer’s chaser emblem for legit camping. You have Borrowed Time. How much more ######### could you ask for? Seriously?

    Here’s something : Where’s the punishment for Survivors camping and tunneling Gens? Why don’t they get punished for not screwing around, and just popping a squat and M1 on a Gen? Why don’t they get punished for going after the Gen that’s 50% or more complete, instead of going after a Gen that’s got zero progress? I literally just kicked that Gen, come on, walk away and give it some time to regress for free. Just like you want me to walk away and give you time to get off the hook and heal for free.

    Not only that what about penalties for the survivor main jerks who once the gate is open they still hang around the map teabagging the killer or the worst point is when they spend about 10 minutes teabagging at the exits and when you hit they disappear. Or what about when survivor mains decide to run around th map making all the noise possible to get the killere attention when they are the only ones left and hatch is available. The hatch teabagging and standoff as well.

    yeah before they even think about touching survivors in terms of buffs they need to fix these issues and fix gen times because right now killers are still not the power role

    I agree that playing a killer is MUCH harder than it is for survivors. I am simply saying that face camping and tunneling for no reason isn't the answer.
  • Malakir said:
    People love punish others for the dumbest reasons.

    Incentives people to leave the hook with better maps design and more fun in chases, more fun to be stealthy and outplay potential in both sides.

    You know who incentives camping and tunneling? Survivors

    Over altruistic people make this strategy work, who gives up in the first hook killing themselves make this strategy work. Why change It if it works?

    You go for the save, there is the killer looking to Dwight's pretty eyes on the hook? Go do a gen, totems etc

    Gates are open? Try to distract him while another one do the save, etc etc

    Stop these threqds asking for punishments when you make these strategy work. If you want to have free escape at least be honest and say it. You wanna do a greedy save? Use BT don't rely on invincible frames that devs might give you (ty for removing that bs)

    Anyone play differently, I play solo and as egoistic survivor, rarely save unless I'm sure 100% he's far away, when I get caught I already see it as a loser since I won't rely on my mates.

    With this mindset I've improve as survivor, instead of making killers look like the bad guys, what about think before acting? No greedy saves, learn how to lose the killer, when to save etc etc

    The game need a lot of fixes but this one should be the last of the list, its not an issue but the consequence of other issues

    Malakir said:
    People love punish others for the dumbest reasons.

    Incentives people to leave the hook with better maps design and more fun in chases, more fun to be stealthy and outplay potential in both sides.

    You know who incentives camping and tunneling? Survivors

    Over altruistic people make this strategy work, who gives up in the first hook killing themselves make this strategy work. Why change It if it works?

    You go for the save, there is the killer looking to Dwight's pretty eyes on the hook? Go do a gen, totems etc

    Gates are open? Try to distract him while another one do the save, etc etc

    Stop these threqds asking for punishments when you make these strategy work. If you want to have free escape at least be honest and say it. You wanna do a greedy save? Use BT don't rely on invincible frames that devs might give you (ty for removing that bs)

    Anyone play differently, I play solo and as egoistic survivor, rarely save unless I'm sure 100% he's far away, when I get caught I already see it as a loser since I won't rely on my mates.

    With this mindset I've improve as survivor, instead of making killers look like the bad guys, what about think before acting? No greedy saves, learn how to lose the killer, when to save etc etc

    The game need a lot of fixes but this one should be the last of the list, its not an issue but the consequence of other issues

    Ok, that's just a lame excuse. That would be as sad as me saying killers are the reason the gen rush works. No, camping unless warranted, is simply lazy and uncalled for. The gen rush is a waste of a game. Neither gets the bloodpoints. Drawing out the game, hunting and hooking survivors, unhooking and healing, chases THOSE get you the bloodpoints. If a survivor is being a prick purposely taunting or whatever, yes he/she deserves it. But save it for them. Lets draw out the game and earn the bloodpoints. It's basic knowledge for both sides or should be at least. The longer the ame the more bloodpoints earned. 

    I have yet tried to piss off any killer, but have been camped/tunneled many times. I hate flashlights or anything other than med kits and tool boxes, so that reasoning is out too. So, other than pure lack of actual tactics there wad no reasoning for it and this is what's killing the game for many people. Just as the stupid gen rush is for killers.

    So I guess I'll say it AGAIN. Play the game, learn some true tactics and get the bloodpoints.
  • I am all for longer games. Longer games equal more points for ALL if played well. I am only speaking about those who do this BS as their ONLY "tactic." All that shows is a lack of skill. All should be looking to draw the game out. ALL should be using ACTUAL tactics to get the job done. It doesn't bother me to leave a gen to take a hit for someone, heal someone or just plain get out of dodge because the killer is getting a little too close. And honestly, I usually make a quick lap around the map before I do anything just in case, and I've seen it, someone gets hit quick because they spawn steps away from the killer. As I said in my first post, I served in the Marines, so yes I know tactics. I also know someone dealing out what's coming to someone as well as pure laziness. It's the lazy I speak of. It's the ones that camp/tunnel for no other reason than it's easy kills. It's to them I say stop playing like a 5yr old and learn some TRUE tactics. If someone is deserving of it, fine. Payback is payback. But, when it's done from beginning to end of game to every player, that is NOT tactic OR payback. That is just plain lazy, childish and uncalled for.

    So yes, I agree survivors need to slow down and play the game. But, any GOOD killer would also admit that unnecessary camping/tunneling is wrong.
    Low level is understandable, thet're learning or should be. The best hand given? I disagree. If that were the case there would be NO killers playing correctly. ALL killers would be doing it for lack od choice. However, camping/tunneling IS a choice after a point. Once you have progressed so far the only reasoning for it would be a lack of an understanding of tactics or being too lazy to use them. I can say this factually being there ARE many killers who CHOOSE not to do this. If a survivor is doing dumb stuff to purposely mess with the killer than by all means teach them a lesson. But to do this to all players in every game is just lazy nonsense. And as I stated earlier, I agree that there ARE survivors who deserve it at times. I also agreed that survivors need to slow down, stop the gen rushing and play the game. Earn the bloodpoints. But in the same sence, killers need to stop the unnecessary camping/tunneling and so the same, play the game and get the bloodpoints.

    As I have said multiple times so far, if it's deserved fine. But, doing it from start to finish is unnecessary and uncalled for.

    Use actual tactics and play the game. We ALL should ve trying to enjoy the true play of the game as well as making sure that those who are playing the game legitimately also enjoy the game.

    I am fully aware that the gen rush kills the game quality for killers. But those of us that DON'T gen rush, are NOT enjoying the game when these are being done straight away. 

    Is it easy to tell what games the gen rush will happen? No. But, not giving killers/survivors (yes I am putting us all out there) a chance from get go is BS. 

    I in no way, as I've said, agree with the gen rush. I disagree with it as much as I do camping/tunneling. And as long as EITHER side keeps defending their action as right than people from both sides will keep leaving and DBD will die. 
  • I am all for longer games. Longer games equal more points for ALL if played well. I am only speaking about those who do this BS as their ONLY "tactic." All that shows is a lack of skill. All should be looking to draw the game out. ALL should be using ACTUAL tactics to get the job done. It doesn't bother me to leave a gen to take a hit for someone, heal someone or just plain get out of dodge because the killer is getting a little too close. And honestly, I usually make a quick lap around the map before I do anything just in case, and I've seen it, someone gets hit quick because they spawn steps away from the killer. As I said in my first post, I served in the Marines, so yes I know tactics. I also know someone dealing out what's coming to someone as well as pure laziness. It's the lazy I speak of. It's the ones that camp/tunnel for no other reason than it's easy kills. It's to them I say stop playing like a 5yr old and learn some TRUE tactics. If someone is deserving of it, fine. Payback is payback. But, when it's done from beginning to end of game to every player, that is NOT tactic OR payback. That is just plain lazy, childish and uncalled for.

    So yes, I agree survivors need to slow down and play the game. But, any GOOD killer would also admit that unnecessary camping/tunneling is wrong.
  • @Sandman1053 said
    Doing gens is a survivor MUST as they way the game is designed. And I say yet again, camping/tunneling is a CHOICE. I will also say yet AGAIN, there are plenty killer mains who do NOT camp/tunnel who win plenty of matches proving that camping/tunneling is NOT a must but, again a choice. Kellwrs also have the ability to see ALL the hooks ALL the time. Big advantage. You all keep saying that survivors are whining when asking for fair play. If that's the case, then you all need to step back, take a look at the advantages you all have and stop the whining. No where in the games design is it a must to camp/tunnel to advance the game. However, if survivors don't do gens, the exit does not open and survivors don't survive. So you all must expect us to just stand there and wait to die?

    I have seen and spoken to many killer mains who strongly disagree with camping/tunneling. Why? 1) not fair play and 2) they get more bloodpoints and xp actually playing the game.

    Of course gens will pop faster when you're busy staring at someone on a hook instead of going out and getting someone else. 

    And this BS of killer mains only do it if you taunt them? I just played a match where the killer started a few steps away and did this crap. No time for taunting or anything.

    It's actually simple. People see it easier to sit and camp and tunnel than actually putting in some work and hunt. That, regardless of how you try to rationalize it is taking the easy way out and blaming it on the survivors. Kinda like the stuff my son did when he was 5.

    Grow up and learn some actual tactics. I would really hate to see DBD die due to some lazy killers who are chasing lots of people from playing.

    Plain and simple... Killer are supposed to hunt down and kill the survivors. Survivors are supposed to repair gens to open the exit to survive. Stop blaming survivors for doing what they are SUPPOSED to do and actually do what killers are SUPPOSED to do. If hunting and killing survivors is too hard there are 2 choices. 1) Play KyF for a while to practice or 2) Stop playing a killer.

    Yeah I know, you're gonna say we survivors have the same choice. Trouble is, we're the one ACTUALLY doing what we're supposed to as the game was designed in the first place.

    Honestly, I don't camp unless you're obnoxious, or too much trouble to keep alive, if not both. There seems to be a lot of survivors punching down, and staying in lower ranks.

    I might patrol the vicinity inadvertently, but unless you've deemed it wise to be a party pooper, you're not getting face camped.

    Oh, and if you're genrushing and I'm securing the kill, I'll camp. I'll even face camp. Your homies didn't leave any way to pressure me away from securing the kill, so you're my only objective. You're worth more points than everyone escaping. Oh, and you wrecked my fun in a decently long game full of numerous hookings, chases, maybe a sacrifice, or two because I only had time to chase and hook someone, realistically.

    I'll blame survivors for sucking the fun out of being a killer. Even willfully, and gleefully deciding the killer should be miserable.
    SWFs for abusing communications.
    Loop abuse.
    Just generally being toxic.

    All towards the end goal of genrushing, and trying to get as close to a 5 minute game as possible, or being obnoxious, or bullying a killer ranks below where you should be?

    Oh, I know killers will face camp for the hell of it.
    I have been on the receiving end if it, and probably tunneling, too, but I will not pretend survivors can do no wrong.
    They can do a lot to set the pace, and mood of the trial.

    And that's fine. I have no problem with that. I know there are brain dead survivors and I have no problem with idiots getting what they ask for. My only problem is the killers who use these as their only "tactic."
  • @Sandman1053 said:
    So by killer main logic. Survivors aren't supposed to do gens to open the exit so you all can have easier games? Not only is camping/tunneling broken, but so is your backwards logic.

    Can we consider there's a difference between a more fun pace, and people trying to get all the gens done in under 5 minutes?
    3-4 gens done by the time the pro-decoy is done being chased for the first time?

    Gen rush is about as fun, and profitable for the killer as a survivor getting face camped to death on the first hook.

    Yes, that logic I understand. Survivors need to spend more time looking out for each other as well ie. healing, unhooking etc. However, when a killer is face camping it is almost impossible to free them without one or both getting hit. Which is why many survivors die on their first hook. When a survivor sees a killer face camping that survivor is usually left to die. And believe me, as a survivor main I do know there are some noob survivors out there. But, foul play does not justify foul play. That's MY point.

    If, in a match, survivors are playing correctly. Searching for totems, doing gens, healing, unhooking, etc. etc. Then why are we still seeing camping/tunneling in those games. I am a firm believer that an idiot survivor ets what he deserves. But, I am talking about killers that play this way as their ONLY "tactic."
  • Doing gens is a survivor MUST as they way the game is designed. And I say yet again, camping/tunneling is a CHOICE. I will also say yet AGAIN, there are plenty killer mains who do NOT camp/tunnel who win plenty of matches proving that camping/tunneling is NOT a must but, again a choice. Kellwrs also have the ability to see ALL the hooks ALL the time. Big advantage. You all keep saying that survivors are whining when asking for fair play. If that's the case, then you all need to step back, take a look at the advantages you all have and stop the whining. No where in the games design is it a must to camp/tunnel to advance the game. However, if survivors don't do gens, the exit does not open and survivors don't survive. So you all must expect us to just stand there and wait to die?

    I have seen and spoken to many killer mains who strongly disagree with camping/tunneling. Why? 1) not fair play and 2) they get more bloodpoints and xp actually playing the game.

    Of course gens will pop faster when you're busy staring at someone on a hook instead of going out and getting someone else. 

    And this BS of killer mains only do it if you taunt them? I just played a match where the killer started a few steps away and did this crap. No time for taunting or anything.

    It's actually simple. People see it easier to sit and camp and tunnel than actually putting in some work and hunt. That, regardless of how you try to rationalize it is taking the easy way out and blaming it on the survivors. Kinda like the stuff my son did when he was 5.

    Grow up and learn some actual tactics. I would really hate to see DBD die due to some lazy killers who are chasing lots of people from playing.

    Plain and simple... Killer are supposed to hunt down and kill the survivors. Survivors are supposed to repair gens to open the exit to survive. Stop blaming survivors for doing what they are SUPPOSED to do and actually do what killers are SUPPOSED to do. If hunting and killing survivors is too hard there are 2 choices. 1) Play KyF for a while to practice or 2) Stop playing a killer.

    Yeah I know, you're gonna say we survivors have the same choice. Trouble is, we're the one ACTUALLY doing what we're supposed to as the game was designed in the first place.


  • So by killer main logic. Survivors aren't supposed to do gens to open the exit so you all can have easier games? Not only is camping/tunneling broken, but so is your backwards logic.
  • And no, we don't want easy wins. That is boring. There are plenty of killer mains who don't camp or tunnel and still win matches. What we DO want are fun, intense, FAIR matches. If you can't win without camping/tunneling, I suggest KyF and getting some practice PLAYING the game.
  • Tsulan said:
    Is camping and tunneling broken? Is it ACTUALLY a strategy. Yes it is and no it isn't. I am a prior enlisted Marine, and I know a thing or 2 about strategies. Putting someone on a hook and standing over them instead of going out and hunting down survivors is NOT a strategy but pure laziness and nothing more. It is causing many people to either log out and even uninstall. This is a MATURE rated game and should be played that way instead of playing like 5yr olds and calling it strategy. Camping and tunneling should, in my opinion, be a reportable offence as it is killing the game for many people. The more people get frustrated with this the more people will leave making the game die itself. That is something NO ONE should be fighting for. If people would grow up and use ACTUAL tactics to FIND survivors, the game would be more enjoyable for ALL.
    Now apply this same logic to gens.
    You're comparing apples to oranges. Gens are a MUST in the game. Camping and tunneling is a CHOICE. There is no applying gen logic (a must) to camping/tunneling (a choice). But I understand that those like you won't be happy until enough survivors quit playing to the point that DBD is itself dead.
  • Is camping and tunneling broken? Is it ACTUALLY a strategy. Yes it is and no it isn't. I am a prior enlisted Marine, and I know a thing or 2 about strategies. Putting someone on a hook and standing over them instead of going out and hunting down survivors is NOT a strategy but pure laziness and nothing more. It is causing many people to either log out and even uninstall. This is a MATURE rated game and should be played that way instead of playing like 5yr olds and calling it strategy. Camping and tunneling should, in my opinion, be a reportable offence as it is killing the game for many people. The more people get frustrated with this the more people will leave making the game die itself. That is something NO ONE should be fighting for. If people would grow up and use ACTUAL tactics to FIND survivors, the game would be more enjoyable for ALL.