SCPZer049
SCPZer049
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Reading all the comments, I can't help but kind of laugh a little bit. DH is one of the few perks for survivors that gives you a chance. Especially when you really only deal with killers who stealth, stacks perks allowing you to =see= survivors no matter what they are doing. Plus several killers with ridiculously far-reaching and accuracy ignoring ranged attacks, insta-knockdown attacks, and damn near able to strike entirely in a 360 degree arch around themselves. Oh, and the biggest, heaviest killers -still- run faster than you do. Lol.
I don't have rose-tinted glasses here, I only just got the game maybe a month ago and I see it as so unbalanced against certain killer/loadouts, it isn't even fun to play. I'm all for keeping it slightly unbalanced, to make victory much more sweeter when earned. But when the only way to enjoy the game is to have a new killer with no stacked perks, or one who's just AFK swinging so you can farm up points, it isn't that great.
Personally think allowing survivors to take one more hit, and giving them one more hanging status would do wonders so you don't join a game, get insta-downed by a killer who already sees you on other side of the map, and puppy guarded until you die. Just my outlook, I'll assume this community is pretty much like the Dark Souls community when it comes to balance complaints, but at least there, the games were difficult but fair.