Replicant_1981
Replicant_1981
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- Replicant_1981
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@Zarathos said:
I wouldnt be against MoM and noed recieving nerfs. In noeds case remove the ms increase but retain the instadown. The difference in tiers can be number of living survivours affected. 2/3/4
MoM i have an idea to make you earn your health state. Make the survivour exposed after being healed and there aura reveals there position until a certain time elapse the survivour will be instadowned and lose mettle if they are downed but if you prove your mettle and hold out until the time elapses you get an extra health state that works against all downing hits.
Personally, I wouldn’t mind the perk so much if it didn’t reward terrible gameplay. You’ve already been hit how many times? So you then get a free hit for being so awful you’ve been hit several times to begin with. I’d even be ok with it if it were disabled once the gates are powered. Survivors have plenty of tools to make it out safe at endgame. They’d don’t need another one.
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I like Tru3Ta1ent’s suggestion better