RaeKallaway
RaeKallaway
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I love this idea but I think it needs to be reworked. Have NOED be a non-hex perk and the new condition could be for every 2 survivors that are hooked during the entire match, once all generators are powered, the killer receives an "exposed stack" (killers can get up to 4 hits with exposed attached to there m1) and 1.25 (or 1 I'm not sure) % movement speed buff up to 2/3/4 stacks (can only receive 2 hook stacks per survivor so no farming one survivor for 3 stacks).
My reasoning being that you can still get 4 exposed hits and by all means, kill the entire team. But killing the entire team probably won't happen because with current NOED it hardly happens now. The second survivors see that you have NOED they will turn tale. No more countering by cleansing totems and if the killer did really well, he can get up to 4 hits and 5% movement increase! No one can escape death. And the killer has to be down one perk the entire game so it is still strong as normal but now it doesn't reward bad killers and they will at least earn the kill. It also punishes killers who camp because less opportunities to get stacks for noed. I feel like this is better for both parties because it adds a skill element to the game for survivors as well. They have to count the hooks the killer has and can maybeeeee tank exposed hits, but the killer can always camp at the end for the kills. New NOED may have to make mettle of man not trigger but it may also force plays to take more protection hits so they can get mettle of man, I'm not sure what should be done about the "borrowed time" effect survivors can get. The reason I think it should maybe not trigger is because the new NOED I have proposed can only trigger an exposed effect 4 times max. Maybe New NOED could propose a New keyword called like "No Escape" or something. New NOED could be good for both sides and less benifitial to bad killers.
I don't know it's just an idea, I don't like the design around current NOED so maybe this is a better idea? Can't be countered by cleansing but it takes effort to get and the killer can still get stacks after all gens are powered. It will reward aggressive gameplay and it isn't an auto include perk because of its nature. May reward tunneling for stacks tho which could be bad but I'm just tossing ideas out.