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PsychoKnight

PsychoKnight

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PsychoKnight
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  • @That_One_Friend said:

    imo CoH is fine after the slight nerf to the stacking and radius. The only thing I would change is give ALL Boons a cool down after is has been snuffed. Like Sabo: for each perk tier, reduce the cooldown by 120, 90, 60, seconds. So they just can't relight it immediately after the killer leaves.

    It needs a cooldown of at LEAST 120 seconds after being used, period. Survivors should be punished if the killer finds their boon a few seconds after they place it. Also, the self-healing should be reduced down to Self-Care speed, as everyone can use it (which is extremely powerful), and the speed of healing others should also receive another reduction. Seriously, 2 people healing an injured person should take longer than 2 seconds, I don't care if it's in a boon.

    Now, I play both roles equally and I do enjoy using CoH. In fact, it is my new favorite perk as survivor because honestly, it's ridiculously OP and I will continue to use it until it gets nerfed. Most of the time, I find the strongest totem to boon, it never gets snuffed for the entire game and I simply feel sorry for the killer every time because almost everybody escapes every time, regardless of how well they do in chases.

    But, as a killer, I've never experienced anything more oppressively frustrating than a coordinated team of survivors, booning 2 sides of the map, taking turns healing and coming back to take protection hits the moment I'm about to down one, all the while 2 survivors are just finishing gens left and right. Yes, I can waste 10 seconds to go snuff the boon, lose the chase and gamble that it will pay off LATER, just to have that boon pop up 20-30 seconds later and I'm back where I started only now I have to find a survivor again. Pressure as killer is just non-existent when everyone has infinite heals they can just throw onto any totem and I for one don't want to have to run nothing but Hexes to keep booners off totems. That's just not interesting game play to me.

  • Also worked for me. Though, still get drop in frames randomly

  • Yeah, I just noticed this as well. Hillbilly's rare "Ice-Capped Jeans" rewarded in the Rift look IDENTICAL to his normal "Torn Jeans." This is either a bug or the devs were too lazy to make them look any different. It's not a reward until it looks different. Please fix... I want cool frozen pants ๐Ÿ™„

  • This is definitely still an ongoing bug. I am much looking forward to a fix, and soon