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Ploosh

Ploosh

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Ploosh
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  • It's literally been a year since his nerfs and people are still complaining about overheat, huh?

    I do agree though. Even if we had to do with a compromise, the initial overheat values (live version, NOT PTB.) were pretty good. It actually punished killers for overusing the chainsaw rather than just punishing hillbilly for just existing.

  • I'm pretty against this idea honestly. While I do agree that Spirit is literal hell to go against I don't like the idea of stripping her from everything that makes her a great killer.

    The Spirit not being able to hear survivors or track blood and scratch marks completely cancels out the usage of her power. Sounds and blood should remain as a tracking tool, but scratch marks could go. But this obviously leaves an issue, so the Spirit should have signs of her location. The Spirit moving foliage and survivors being able to hear her walking and giving direction to her audio during phase would probably be the best choices to counter her ability.

    Overall, at least in my opinion, Spirit doesn't need a full rework. She just needs tweaks to allow counter play.

    (Apologies if I come off as rude or inconsistent as I'm relatively new towards voicing my opinions and suggestions online.)