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Phobicc_

Phobicc_

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Phobicc_
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  • @HexSweetie said:

    https://forum.deadbydaylight.com/en/discussion/comment/3175552#Comment_3175552

    It isn’t realistic to solve the box every single time it spawns (assuming I’m going against a good Pinhead player) the game gets pressured and at one point chain hunt activates, then it leads us to my post, it’s still unfair to go against especially when you add the time survivors spend running and hiding to get to the puzzle box into your calculations, which adds up even more to the lose-lose situation with Pinhead.

    Maybe make the chains from chain hunt don’t incapacitate survivors but when it catches a survivor, it will give them slow action speeds by default and it shouldn’t interrupt survivors at all (only the chains from Pinhead should interrupt), and instead of making survivors rather walk when getting chained by chain hunt, give them the hinder status effect, (again only Pinhead’s chains should drastically slow survivors down like currently).

    Honestly I thinkot her way aroiund...,, The chgain hunt should inlfict mangled and broken AND sloppy bbuthurt on a survivor and then also attack the killer too and linflict blindness and exhausted and exposed on yhe kliller!!