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Phinick

Phinick

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Phinick
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  • wesker___mercenaries_3d_uroboros___pro_render_by_allan_valentine_d59fbjq-fullview.png 392-3924219_uro-wesker-resident-evil-wesker-uroboros-hd-png.png

    It's gonna be one of these considering his uroboros ability. His uniform skin looks more like a survivor than killer IMO.

  • I always do the easiest challenges first such as heal/unhook other survivors, fix gen, being chased, and take my time to complete totem/glyphs challenges, it's not like they will unlock next page in a few days.

    Some challenges were ridiculously hard to complete if you are not a competent player. Such as hide within killer for x seconds WHILE INJURED, complete in SINGLE TRIAL, especially now they nerfed iron will makes it even harder.

  • Along with RE8 Daddy Chris

  • @kingcarl2012 said:

    https://forum.deadbydaylight.com/en/discussion/340784/new-system-mechanic

    1. Sure why not as long as its on their system and optionally downloadable.

    3. Sounds fine.

    Number 2 and 4 is where i have issue

    Number 2 i would only agree with if it also came with the feature that as killer if i open the gate i can leave the trial and not have to wait for the survivors to leave for my match to end.

    Number 4 is tougher because queue times can be pretty rough as is and splintering the player base could make it worse.

    Also there would be nothing stopping players from playing in casual to noobstomp people who actually want to play casual. If you wanna play casual you already can in custom matches.

    You would also have to have better rewards in regular than casual, or no rewards in casual which would just make it custom games but with randoms, and generally because of the grind most people will probably stick to the regular anyways.

    Would you really wanna play in a casual queue if you knew you were only getting half/no bloodpoints?

    What might be a better option could be a new player queue where for your first 50 hours (maybe more maybe less) you only queued up with other new players but this would have the same issues, people playing on new accounts to noobstomp, new players who bought the game to play with friends being kept out of their friends games because of the new player status.

    Yeah it would be great if they implant that feature too, it's just so frustrating having to wait for other players to end the match.

    As for number 4, what I meant was a totally different mode, instead of escape/killing. they work with each other or a completely different objective, just a game where players can forget about meta perks, not having to sweat for the escape and kills and actually having fun. Yes it should reward less bp in casual mode and I would still want to play that mode, people who wants BP would choose regular over casual mode, people who want to have fun can play casual mode mode and get half of the bp earned.

    Yes It's gonna splint the current players base but it might bring more casual players to the game.

  • Scarlet, the doll monster.

    Or the nurses who are drawn to the light and sound, which is similar to the nemesis zombies.

    Survivor : Maria and Alex, I would love to see Maria and James tgt again ;-)

  • How about make shattered hope basekit but make boons' range global and less noise like HEX, when boon's effect was used the totem aura will be revealed to killer for x seconds.